Andrei Kortunov
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e6036e13b9
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Use more C++11 loops in game mechanics code
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2020-07-25 15:54:49 +04:00 |
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Petr Mikheev
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8cdc7031f5
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Support vectors in settings.cfg
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2020-07-24 21:47:49 +02:00 |
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Nikolay Kasyanov
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3be1cdef33
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[macOS, CI] Use Xcode 11.6 (#2970)
* [macOS, CI] Use Xcode 11.6
* [macOS, CI] Enable OpenCs build and see how it goes
* [macOS, CI] Re-enable package build and check
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2020-07-22 21:54:18 +02:00 |
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Mads Buvik Sandvei
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90c3089370
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Update sdlvideowrapper.cpp
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2020-07-22 12:17:03 +00:00 |
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elsid
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49b78ef463
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Merge branch 'preview_mode2' into 'master'
Improved preview and vanity mode
See merge request OpenMW/openmw!261
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2020-07-21 17:46:23 +00:00 |
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Petr Mikheev
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62c8ea373b
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Fix not completely correct camera transition when switching from 1st person to 3rd person if armed.
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2020-07-19 22:12:17 +02:00 |
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Petr Mikheev
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d78b227670
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Fix inverted preview rotation when using controller
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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2e6aa155a3
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New settings 'preview if stand still' and 'deferred preview rotation'.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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9f850b6ffc
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Move deferred rotation logic from renderingmanager.cpp to camera.cpp
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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63cab4052d
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Refactoring in mwrender::Camera. enum for normal/preview/vanity mode.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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8ac7ffc32b
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Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
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2020-07-17 22:59:44 +02:00 |
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Petr Mikheev
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4d206d2c67
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Improved preview mode
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2020-07-17 20:35:52 +02:00 |
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elsid
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c3b581131d
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Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'
See merge request OpenMW/openmw!265
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2020-07-17 18:11:35 +00:00 |
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psi29a
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f824965fca
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Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.
See merge request OpenMW/openmw!264
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2020-07-17 16:22:09 +00:00 |
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Bret Curtis
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e40b309d83
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move project/cmake to top; set OpenGL_GL_PREFERENCE to LEGACY since we use GL2 and GLNVD is for GL3 and up (https://github.com/openscenegraph/OpenSceneGraph/issues/639); set our RTD to point to stable and not master, stable follows our latest stable release
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2020-07-17 16:23:12 +02:00 |
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Petr Mikheev
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8ac143c983
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Camera can pull out after clearing obstruction instead of instant snapback.
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2020-07-17 10:19:46 +02:00 |
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Petr Mikheev
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68148f5ec7
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1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed;
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2020-07-16 22:21:50 +02:00 |
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Bret Curtis
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a890c951bc
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Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
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2020-07-16 09:06:34 +02:00 |
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elsid
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9240833bda
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Init sound by a single object
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2020-07-15 19:46:34 +02:00 |
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Bret Curtis
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a83b32074f
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Update CHANGELOG.md
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2020-07-14 22:22:52 +02:00 |
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Mads Buvik Sandvei
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8323f7f68d
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Alternative fix
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2020-07-14 19:54:50 +02:00 |
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Bret Curtis
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74c67218e4
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Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
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2020-07-14 17:04:04 +02:00 |
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AnyOldName3
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7ea1eac115
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Merge branch 'yet-another-windows-shared-runner-attempt' into 'master'
[Review pls] Try enabling Windows Shared Runners again.
See merge request OpenMW/openmw!249
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2020-07-14 14:38:05 +00:00 |
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Mads Buvik Sandvei
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8aa57a745a
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Fix
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2020-07-14 13:19:51 +02:00 |
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Bret Curtis
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e98ae3262e
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Merge pull request #2969 from akortunov/scripts
Resume failed scripts execution after game reload
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2020-07-14 10:44:58 +02:00 |
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Andrei Kortunov
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b05d071e69
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Resume failed scripts execution after game reload (feature #5524)
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2020-07-14 10:53:01 +04:00 |
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AnyOldName3
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cd4ab320d8
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Don't bother trying to set a PowerShell array from YAML
Just set a string and split it in the script.
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2020-07-13 22:34:58 +01:00 |
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AnyOldName3
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000b52fc05
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Swap quotes around
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2020-07-13 22:03:48 +01:00 |
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elsid
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b7c1c52439
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Adjust actor rotation when flee by axis x
Otherwise Cliff Racers can go underwater.
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2020-07-13 20:08:37 +02:00 |
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AnyOldName3
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1720e2e1fd
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CI kick
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2020-07-13 18:47:42 +01:00 |
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AnyOldName3
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a03fd03302
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YAML wants lots of quotes
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2020-07-13 18:04:25 +01:00 |
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AnyOldName3
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a43766bbc8
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Try removing bashism reliance
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2020-07-13 18:02:05 +01:00 |
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AnyOldName3
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5549ddab97
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Split CS into separate jobs so build time is less tight.
Now we have twelve Windows jobs. Yay!
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2020-07-13 17:08:46 +01:00 |
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AnyOldName3
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6a8e736bd2
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Revert "Time commands"
This reverts commit c132646b97 .
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2020-07-13 16:53:23 +01:00 |
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elsid
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bcd526b706
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Merge branch 'third_person_new' into 'master'
Further improvements of "view over shoulder"
See merge request OpenMW/openmw!237
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2020-07-13 09:42:19 +00:00 |
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AnyOldName3
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c132646b97
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Time commands
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2020-07-13 01:44:08 +01:00 |
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AnyOldName3
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0d1fb31358
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Revert "Revert "Build the CS again.""
Maybe the reduced cache makes it fit.
This reverts commit 20859bbc50 .
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2020-07-12 22:39:24 +01:00 |
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AnyOldName3
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7676a36b32
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Time a build with the reduced cache
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2020-07-12 22:38:48 +01:00 |
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Bret Curtis
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a5da59e840
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Merge pull request #2967 from Capostrophic/casesensitivity
Fix search filter unicode character case sensitivity
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2020-07-12 22:41:24 +02:00 |
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Petr Mikheev
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383fa3d3ab
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Make 'zoom out when move' configurable.
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2020-07-12 21:03:18 +02:00 |
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Petr Mikheev
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173c1fdabb
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Make transition in 'auto switch shoulder' smoother.
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2020-07-12 20:51:38 +02:00 |
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Petr Mikheev
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51173ebcf5
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Refactoring. Move all code related to 'view over shoulder' to a separate file.
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2020-07-12 20:51:38 +02:00 |
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Petr Mikheev
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5bdf61a886
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Slightly pulls camera away when the character moves
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2020-07-12 20:51:38 +02:00 |
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Petr Mikheev
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ef03f2c033
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Auto switch shoulder
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2020-07-12 20:51:38 +02:00 |
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Petr Mikheev
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5675d6ce81
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Generalize calculation of focal point offset for 3rd person camera.
When player swim, the view slowly switches from "over shoulder" to "above head".
New functions to switch shoulder.
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2020-07-12 20:51:38 +02:00 |
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Capostrophic
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65ac0c86b8
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Fix search filter unicode character case sensitivity
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2020-07-12 19:05:47 +03:00 |
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AnyOldName3
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5934a9d145
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Actualy build the reduced cache.
It looks like cache is only invalidated if new files are added, not old ones removed.
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2020-07-12 15:08:47 +01:00 |
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AnyOldName3
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6f3e87ce69
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Cache less stuff to avoid duplicate entries.
This might make everything faster if we're network-bound.
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2020-07-12 13:58:12 +01:00 |
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AnyOldName3
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20859bbc50
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Revert "Build the CS again."
There wasn't enough time.
This reverts commit 22c5c7a96e .
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2020-07-12 13:55:45 +01:00 |
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Andrei Kortunov
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f12123a172
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Merge pull request #2965 from Assumeru/startscript-regression
Fix a regression caused by #2648 (fixes #5513)
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2020-07-12 15:27:49 +04:00 |
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