Commit Graph

50 Commits (520e65f82205480a6286d6c51129c0715ec13149)

Author SHA1 Message Date
MiroslavR 19a8800d4d Fix camera distance not getting reset to max value (Fixes #3473) 9 years ago
scrawl a00e4de5c3 Fix another bug related to vanity mode toggle 9 years ago
scrawl c47a679ac9 Fix queueing of vanity mode toggle (Bug #3421) 9 years ago
scrawl ce91637cf9 Do not use/assign the camera distance in first person mode (Fixes #3421) 9 years ago
scrawl 8bd16e4d5a Don't compute the world matrix multiple times 9 years ago
scrawl 62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
scrawl 79c44d0bfe Style fix 9 years ago
scrawl 1b52749ae1 Adjust third person camera height based on character height 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
scrawl f017fd6860 Reduce includes in animation.hpp 10 years ago
scrawl bed31996c9 Camera raycast 10 years ago
scrawl 2869424847 Fix first person camera for beast races 10 years ago
scrawl 5b846ebc71 Camera precision fix 10 years ago
scrawl 60f55997fd Rotate first person meshes, sneak camera offset in first person 10 years ago
scrawl a066b24303 Restore WeaponAnimation 10 years ago
scrawl 5628a2b823 Camera zoom fix 10 years ago
scrawl 8092f37ce5 New game crash fix 10 years ago
scrawl 9b8e2e9db3 Port MWRender::Camera 10 years ago
scrawl f6960debcb Attach sound listener to the player head instead of camera 10 years ago
scrawl cc63f7f051 Fix broken idle camera 10 years ago
scrawl 85f5754bb6 Apply third person camera distance to the camera node instead of only the camera itself (Fixes #1705) 10 years ago
scrawl 46adf6344a Adjust third person camera height and default distance to match vanilla MW 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 0fe9612afb Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
10 years ago
scrawl 0a2d5d34bc Cancel queued view mode switch when switching view mode (Fixes #1618) 11 years ago
scrawl d2e98c4de1 Fix forced switch to third person on death not always working
For instance, when dying from fall damage
11 years ago
scrawl 12de0afb03 Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
11 years ago
scrawl a07eaa0c0d Feature #50: Allow body pitch in third person for ranged weapon aiming 11 years ago
Marc Zinnschlag 1b03eec63e Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 15e48107f7 Use i1stPersonSneakDelta + some cleanup 11 years ago
Marc Zinnschlag f62497dfdc Merge remote-tracking branch 'mrcheko/master' 11 years ago
mrcheko d41f27451b appropriate camera vanity<>preview mode switch + hit recoils fix 11 years ago
scrawl 6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 11 years ago
Marc Zinnschlag a6e6411686 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl c6421276bd Closes #841: Correct activation distance in third person mode 11 years ago
Lukasz Gromanowski 5c5f87445b Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl d09a86e208 Issue #1018: Don't allow view mode switching while performing an action 11 years ago
Alex "rainChu" Haddad f1b4c2e400 Fixed first person offset to use world transform
It slipped my mind that some necks might not be perfectly vertical.
11 years ago
Alex "rainChu" Haddad ed0c31b485 Refactored, moved logic out of NpcAnimation
The logic is now handled by RenderingManager, and Camera sets its
animation's first person offset height. Due to how NpcAnimation seems to
be updated, it has to be the one to actually set its own nodes, in the
case of the hands. Otherwise, the hands would not move without a messier
hack.
11 years ago
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
scrawl 90a5d8b6f5 Fix uninitialized AL listener position/orientation when the game is paused during the first frame 12 years ago
Sebastian Wick 7c24c0a64e fix uninitialized variables 12 years ago
Sebastian Wick d2b7cb5bb2 First/Third person transitions with mouse wheel 12 years ago
Chris Robinson ef17fdeb15 Remove some unused methods 12 years ago
Chris Robinson c7692acb79 Update the player's Ptr in mwrender when changing cells 12 years ago
scrawl daf9dca121 Fix exception when starting a new game 12 years ago
Chris Robinson 5ee889e8b6 Attach the camera to the Head node in first-person 12 years ago
Chris Robinson 2d7620e774 Rotate the neck when looking up and down in first-person 12 years ago
scrawl 60563afc10 Fix a new game crash, reset camera 12 years ago
Chris Robinson d17e1e83d5 Rename MWRender's Player to Camera 12 years ago