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8 commits

Author SHA1 Message Date
Koncord
e97dac7793 [Server] Mark derived processor classes as final 2017-12-09 10:20:55 +08:00
Koncord
c55f0f73b8 [Server] Pass shared_ptr<Player> by reference 2017-12-08 07:32:49 +08:00
Koncord
fe2dd1bad4 [Server] Use correct cells in "send" functions
Remove unused return type from ON_PLAYER_SENDMESSAGE
2017-08-29 03:34:36 +08:00
Koncord
2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00
Koncord
768790e9b4 [Server] Move Base processors and Initializer to processors subdirectory 2017-07-04 01:13:10 +08:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
David Cernat
89a8ace41c [Server] Print debug info only for certain world packets 2017-04-08 12:00:07 +03:00
Koncord
f5600c508f [Server] Move all world handlers to WorldProcessors 2017-04-03 05:46:46 +08:00