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16 commits

Author SHA1 Message Date
fredzio
e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Andrei Kortunov
276b7830a9 Mass potion creation (feature #4642) 2018-09-20 15:45:14 +04:00
scrawl
b9d1d6144a Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
scrawl
192069a181 Add automatic potion naming 2014-10-20 17:45:11 +02:00
scrawl
fd7c181e06 Fix alchemy producing potion IDs from content files 2014-10-20 17:45:06 +02:00
scrawl
afbd2de511 Fix broken alchemy magnitude/duration 2014-10-02 13:55:42 +02:00
scrawl
7252cb63a6 Fix cppcheck issues 2014-09-26 17:48:14 +02:00
scrawl
b145d183ae Fix incorrect alchemy failure handling when an effect has a zero magnitude/duration (Fixes #1922) 2014-09-19 09:11:21 +02:00
Marc Zinnschlag
367919200f moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
Marc Zinnschlag
d7add0b9e6 Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
Marc Zinnschlag
1864dbe031 Issue #61: potion creation 2012-10-18 15:33:27 +02:00
Marc Zinnschlag
3c71378fad Issue 61: improved ingredients handling in alchemy and documenation 2012-10-18 14:41:57 +02:00
Marc Zinnschlag
5fbca239dd Issue #61: potion creation (1st part; still missing some implementations) 2012-10-18 14:02:06 +02:00
Marc Zinnschlag
1cc2c2055f Issue #61: Implemented basic ingredient handling in Alchemy class 2012-10-02 10:20:26 +02:00
Marc Zinnschlag
42f02f3ccd Issue #61: Re-implemented tool selection in Alchemy class 2012-09-30 18:54:20 +02:00
Marc Zinnschlag
c6fd864a76 Issue #61: Forgot to add some files 2012-09-29 10:02:46 +02:00