Commit Graph

3296 Commits (5ce34f1cbfe0527a3e4b03a6b459b7a52324e067)

Author SHA1 Message Date
Andrei Kortunov 538498230b Declare mClient variable 7 years ago
scrawl dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 7 years ago
scrawl 2e58024f1c Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 7 years ago
scrawl 5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl 4bef8260ab Add const qualifiers 7 years ago
scrawl 5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 7 years ago
scrawl 209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
scrawl 45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
7 years ago
scrawl b9931fb71c Set the shader on the node containing the StateSet 7 years ago
scrawl a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
7 years ago
scrawl 3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 7 years ago
scrawl bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 7 years ago
scrawl 5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Kyle Cooley d3d04171f9 Fix seg fault, undo changes BsaArchive 7 years ago
Kyle Cooley 8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
Kyle Cooley 679a284735 Use scoped lock instead of directly locking/unlocking mutex 7 years ago
Kyle Cooley 3b9326d238 Clear terrain cache and reload terrain 7 years ago
Kyle Cooley b62cb0e2a4 Clear out GPU texture/stateset cache 7 years ago
Kyle Cooley 7914fd5c9c Re-index BSAs 7 years ago
Kyle Cooley d7744e8b16 A bit of cleanup 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
Kyle Cooley 742bd00ec6 Clear cached resources 7 years ago
Kyle Cooley d31ed83b54 Preliminary asset reloading 7 years ago
Thunderforge 54fe645703 Removing erroneous comment since Qt is not relevant here 7 years ago
Thunderforge 464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 7 years ago
scrawl cef415509f Revert "Merge redundant input events" 8 years ago
Julian 3cfd9af945 merge redundant input events 8 years ago
scrawl c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
PlutonicOverkill 5049fe4320 Pause game when minimised on Windows 8 years ago
scrawl 3e03a0d7bd Terrain: remove ref argument that is now always true 8 years ago
scrawl ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl ffb6dff6aa Merge pull request #1338 from akortunov/valuefix
Change mValue type for clothes to unsigned short (bug #3960)
8 years ago
Andrei Kortunov 2bd105f5e2 Change mValue type for clothes to unsigned short (fixes #3960) 8 years ago
scrawl 40dc1dd6f5 Fix checking a variable before it's assigned (Bug #3950) 8 years ago
scrawl be940656db Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE 8 years ago
scrawl 54bb1b13cb Change NCO/NCC flags to NC* (Fixes #3915) 8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Bret Curtis c6805314c2 be explicit about what we are trying to catch instead of catching everything and fixed up formatting
use Allman style brackets not K&R style, additional formatting for fallback.cpp which needed some love

revert allman formatting changes
8 years ago
Bret Curtis 7c758a6293 std::stof can not handle comma in us localization and can not handle period in french localization, using std::replace is not a solution, going back to boost::lexical_cast 8 years ago
Bret Curtis f0b21cca22 use own inline hash_combine function 8 years ago
David Carlier 8a5c62de97 needs this head for getuid 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis 154d7cffa2 replace and purge boost::function 8 years ago
Bret Curtis d48b829b45 replace and purge boost::lexical_cast 8 years ago
Bret Curtis 98752a9702 replace boost::bind 8 years ago
Bret Curtis b7c27e5e96 remove boost/tuple 8 years ago
Bret Curtis 39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
8 years ago