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23209 commits

Author SHA1 Message Date
Arthur Moore
8b48fe1cad niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
2015-09-08 06:18:35 +10:00
Arthur Moore
16d163bd3e Updated niftest's help message 2015-09-08 06:17:28 +10:00
Arthur Moore
8cecfe4e17 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
2015-09-08 06:17:17 +10:00
Arthur Moore
7dc81c664a Added a help message to niftest
Now using the boost argument parser.
2015-09-08 06:16:48 +10:00
Marc Zinnschlag
c3a31d13b1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 2015-09-08 06:16:22 +10:00
scrawl
5aa33fde43 Include cleanup 2015-09-07 22:16:15 +02:00
scrawl
e5d54fb539 Check for actor being the player in various actions 2015-09-07 22:15:17 +02:00
scrawl
fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 2015-09-07 22:09:08 +02:00
scrawl
76fb68a9c0 Handle particle systems that don't have emitters
Fixes a crash in the Magic Diversity mod.
2015-09-07 22:07:09 +02:00
Marc Zinnschlag
c157fef2e0 allow use of IDs as function arguments, even if the ID matches a keyword (Fixes #2830) 2015-09-08 06:01:47 +10:00
Alexandre Moine
e9e057de2e Rewrite of the description 2015-09-08 06:01:36 +10:00
Alexandre Moine
ce27f0c3f5 Add appdata file for openmw and install it 2015-09-08 06:01:24 +10:00
Stanislav Bas
bc48ed94bc Correct comparison of enum values in IdTableProxyModel 2015-09-08 05:56:37 +10:00
Stanislav Bas
c0d714adb6 Activate editing of nested table cells by a double click
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
2015-09-08 05:49:39 +10:00
Stanislav Bas
7a927eec79 Close EditWidget when a proper row removed 2015-09-08 05:45:33 +10:00
Stanislav Bas
bba3d6bec5 Restore Modified status of a record when adding/removing nested rows 2015-09-08 05:45:17 +10:00
Stanislav Bas
4366bdb4a8 Inform about Modified status change when modifying a value of a model 2015-09-08 05:44:58 +10:00
Stanislav Bas
ec98a1220f Proper index for Modified column in ModifyCommand 2015-09-08 05:44:35 +10:00
scrawl
481f23d955 Implement framerate limit setting
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
2015-09-07 16:05:51 +02:00
Sebastian Wick
b68f64ed97 adjust FindMyGUI.cmake to correctly handle REQUIRED and QUIETLY 2015-09-06 21:46:05 +02:00
dteviot
96e3933ee9 Fixed bug in smoothTurn()
Now correctly handles changing direction from 178 to -178 degrees.
2015-09-06 17:39:48 +12:00
scrawl
acbea2461b Fix a typo 2015-09-04 23:27:33 +02:00
scrawl
d11952c48a Stop rendering when the window is minimized 2015-09-04 03:44:14 +02:00
Marc Zinnschlag
a8dc1c1198 merge land tables 2015-09-03 16:15:00 +02:00
Marc Zinnschlag
85f6bb892b removed indirection in OpenMW-CS land record 2015-08-31 18:13:27 +02:00
Marc Zinnschlag
69b9eadb52 refactored loading of land data 2015-08-31 16:13:26 +02:00
Marc Zinnschlag
b3fdf92d2b more const-ness fixes 2015-08-31 16:08:19 +02:00
Marc Zinnschlag
febf611c82 made return type of ESMTerrain::Storage::getLand const 2015-08-31 14:17:11 +02:00
Marc Zinnschlag
69045d7ec9 additional safety check for land texture listing merge stage 2015-08-31 11:10:58 +02:00
Marc Zinnschlag
b0641934d4 added copy constructor and assignment operator for Land record struct 2015-08-31 11:06:32 +02:00
Marc Zinnschlag
7a96a04b75 Merge remote-tracking branch 'origin/master' 2015-08-31 09:22:19 +02:00
Marc Zinnschlag
a8bee25757 Merge remote-tracking branch 'dteviot/FixStuckDraft' 2015-08-31 09:18:36 +02:00
Marc Zinnschlag
4b7a034cf9 Merge remote-tracking branch 'slothlife/weather-transition-fix' 2015-08-31 09:03:04 +02:00
scrawl
e9acd135a6 Update todo comment 2015-08-30 20:43:39 +02:00
scrawl
cda8a88f0d Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754) 2015-08-30 20:00:37 +02:00
scrawl
8aaba0af6f Fix journal page navigation bug introduced by 7dd09dd637 (Fixes #2899) 2015-08-30 17:38:21 +02:00
Marc Zinnschlag
890bbb6b11 merge land texture tables 2015-08-30 14:27:22 +02:00
Marc Zinnschlag
b7983d08ba fixed merge stage order; added proper initialisation 2015-08-30 11:08:56 +02:00
dteviot
1dfe438a5d reduce "reset if stuck" AiWander timeout.
Now is about 14 seconds, instead of 300.
2015-08-30 16:43:35 +12:00
dteviot
39c2ba8efe Pathfinding bugfix.
Observed at Ebonheart (coe 1, -13).  Especially at the western tower. Guards try to walk though tower door.
Cause: buildPath() adds destination (even when unreachable) when only using single node from pathgrid.
2015-08-30 16:12:51 +12:00
dteviot
f2c9b9351f Try going right and left to "unstick" actor. 2015-08-30 10:06:09 +12:00
dteviot
31d82b6b0c Unifiy evadeObstacles() logic between AiWander and AiPackage
Can't use same code, but logic is now same.
2015-08-30 08:32:47 +12:00
dteviot
f59e918a3b removed useless code.
zTurn ignores turns < 0.0087 radians.
2015-08-29 17:34:33 +12:00
dteviot
0677799839 movement logic in AiPackage uses ObstacleCheck. 2015-08-29 17:21:18 +12:00
slothlife
2b48a20b76 Fix weather transition bugs 2015-08-28 23:12:39 -05:00
slothlife
d9a7986b3a Remove redundant fast forward check 2015-08-28 18:04:22 -05:00
Marc Zinnschlag
45e7522aa6 Merge remote-tracking branch 'dteviot/ExtractCommonCreatureDraft' 2015-08-28 16:09:18 +02:00
dteviot
300c48329d Creature::isFlagBitSet() changed to free function. 2015-08-28 18:38:05 +12:00
slothlife
4fd00a75d5 Merge advanceTime and advanceTimeByFrame 2015-08-27 14:53:52 -05:00
slothlife
cd8ec5c11e Improve checking for older weather records 2015-08-27 13:44:06 -05:00