elsid
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8e1c92d9af
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Use std::variant for ESM::Variant implementation
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2021-04-08 19:39:31 +02:00 |
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Andrei Kortunov
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4d48c81998
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Add move assignment operator and move constructor for the ESM::Variant
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2021-03-13 22:28:13 +04:00 |
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scrawl
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b1bd236345
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ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
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2015-01-24 16:45:36 +01:00 |
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scrawl
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28e61c9834
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Add default values for fDifficultyMult and sDifficulty (Fixes #1742)
Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM
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2014-08-13 17:32:52 +02:00 |
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Marc Zinnschlag
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3590fa40bd
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store global script state in saved game files
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2013-12-15 16:16:50 +01:00 |
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Marc Zinnschlag
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9332684335
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allow the use of value types in string filters
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2013-09-05 15:05:49 +02:00 |
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Marc Zinnschlag
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1489570b09
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change variant in info record to new type
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2013-03-05 10:34:03 +01:00 |
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Marc Zinnschlag
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ce49ad54a1
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some cleanup and fixing
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2013-03-05 08:02:05 +01:00 |
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Marc Zinnschlag
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65081f5520
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added variant class
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2013-03-04 14:32:23 +01:00 |
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