Commit Graph

566 Commits (6197ebd35f8e46fb51b7a699216bdb45e90f9852)

Author SHA1 Message Date
scrawl 3a3f2a37c8 Add cut, copy & paste of text 11 years ago
Marek Kochanowicz ae5e8b95ff Solving Issue912 11 years ago
Marc Zinnschlag 2dc3c0ae4f integrated startup icons 11 years ago
sirherrbatka 7ecf020fcb Merge pull request #1 from zinnschlag/master
Icons for startup window.
11 years ago
Marek Kochanowicz 294bf6c194 Icons for startup window (check raster/startup). 11 years ago
Marc Zinnschlag 5a792b10b9 fixed local openmw.cfg file 11 years ago
Lars Söderberg f4e9199f78 Various chargen tweaks 12 years ago
scrawl e5ce94c336 Fix the water being affected by fog on the map 12 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
Marek Kochanowicz 3e174df856 Adding nomadic1 icons. Wooho! 12 years ago
Marc Zinnschlag fb7273e14a Merge remote-tracking branch 'sirherrbatka/icons-svg'
Conflicts:
	.gitignore
12 years ago
Marek Kochanowicz 8cd2d89e4e Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg 12 years ago
Marek Kochanowicz 44b4c642b7 Added alternative book icon in scalable folder. No raster just yet. I'm not sure if it will replace old icon. 12 years ago
Lars Söderberg 45083fc89e Chargen updates 12 years ago
Lars Söderberg e33239eae5 Various fixes 12 years ago
sirherrbatka c57fb4fc4f Delete .directory 12 years ago
Marek Kochanowicz 717e04cac5 More icons. At last! 12 years ago
scrawl 5f7e6f7b10 Fix a material issue, layers per pass wasn't entirely correct 12 years ago
scrawl ecf7786d11 terrain_num_lights was removed 12 years ago
scrawl 8c8653160d Crash fix, material fix 12 years ago
scrawl ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 12 years ago
scrawl e27437f8ed New terrain renderer - improvements:
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
Lars Söderberg 317d565133 Larger area for window corner diagonal arrows 12 years ago
Lars Söderberg 5b060ffe8d Varios standardizations, fixes and optimizations 12 years ago
Lars Söderberg 73fb682718 Made the alchemy window resizable 12 years ago
Lars Söderberg 0fabf1fe2e Updated Alchemy Window 12 years ago
Lars Söderberg f7ed2ef55f Standardize align values
Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
12 years ago
PLkolek 8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
scrawl 726c93c365 Terrain fixes to match vanilla better - vertices need to be mapped directly to texels for colormap and blendmap (this also caused seams at cell borders), layer uv scale appears to be 8 not 10 12 years ago
Emanuel Guevel add3bb9904 Add sneaking indicator UI widget 12 years ago
Lars Söderberg f6f5867256 Fixes the FPS bar 12 years ago
Marc Zinnschlag 0923306404 fixed data-local path 12 years ago
scrawl 3961c276b8 Added enemy health meter 12 years ago
scrawl 91e95e1404 Use the correct slash, chop or thrust animation 12 years ago
scrawl 8407e2b3aa Fixes the console sometimes receiving text after it was closed 12 years ago
Marc Zinnschlag b57042cac3 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl d6faad3dd2 Same fix for the book window 12 years ago
scrawl 4a562b585c Fix journal window with background image != 512x256 12 years ago
Marc Zinnschlag b17f383c6d Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
Conflicts:
	apps/opencs/view/world/table.cpp
12 years ago
graffy76 bb049806df Repo permissions commit fix #2 12 years ago
graffy76 f31e5ef851 new files (repo commit fix #2) 12 years ago
scrawl 58fce74620 Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders 12 years ago
Sebastian Wick 26bd2a5301 use the new scrollbar; range dependent step size; fix 12 years ago
Sebastian Wick e3d8bdbafe autorepeat scrollbar 12 years ago
Marc Zinnschlag 12cfe1fdfe Merge remote-tracking branch 'graffy76/recordStatusDelegate' 12 years ago
graffy76 8f4fd8202e Deleted ".directory" text files.
Files were hidden files added by dolphin.
12 years ago
Sebastian Wick acaba78a11 wrong number 12 years ago
Sebastian Wick 357974a429 more minor stuff 12 years ago
Sebastian Wick a1fea97c3b use SDL for resolution -> multimonitor support 12 years ago
graffy76 75d7d3b7fc Added base.png 12 years ago