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69 commits

Author SHA1 Message Date
Torben Carrington
56b1384c90 AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
gus
7fe7111c19 Fargoth quest almost works. There is still a sall problem as the path taken is not exactly the same. I need to copy the exact way morrowind do pathfinding... 2013-05-03 17:09:09 +01:00
gus
905cff2a94 anonymous namespace 2013-04-11 18:02:12 +01:00
gus
0a187e56aa bugfix 2013-04-11 17:58:11 +01:00
gus
6a33170ca2 More bugfix, but I don't like this one. 2013-04-01 17:44:06 +00:00
gus
20af7d89a2 post master-merge fixes. Looks a little odd. 2013-04-01 17:30:40 +00:00
gus
2be9405c96 the sgn function is no longer in the global namespace 2013-04-01 15:44:08 +00:00
gus
47cc945ef4 more refactoring 2013-04-01 12:38:13 +00:00
gus
63424ade56 refactoring 2013-03-31 17:30:03 +00:00
scrawl
efe6a3ebee Fix compile error & warnings 2013-03-26 18:01:01 +01:00
gus
9efb073617 clean up + correct a bug 2013-03-14 18:05:00 +00:00
gus
80804fac35 check if the NPC is close from a non loaded cell. If yes, AITravel is simply ended. 2013-03-14 17:16:37 +00:00
gus
f943580138 Somehow manages to get from one cell to another, but this looks wrong... And I don't know how morrowind do it, because aitravel is completly buggy 2013-03-12 17:44:22 +00:00
gus
bbc4c23f7e AITravel now works correctly on exterior cells. As long as NPC don't try to leave cell, it's ok. 2013-03-10 15:07:22 +00:00
gus
01908dbcc2 little improvement 2013-03-06 21:17:33 +00:00
gus
5fc7103425 First attempt at pathfinding using boost::graph 2013-03-06 20:31:47 +00:00
Marc Zinnschlag
a092deaee8 various fixes 2012-11-16 20:28:20 +01:00
marcin
4b939c7521 Feature #391 Dummy AI package classes 2012-11-15 22:15:20 +01:00
marcin
e6c8e1f0d7 Feature #391 Dummy AI package classes 2012-11-14 18:42:04 +01:00