Marc Zinnschlag
55627c0853
handling drops into cells that do not exist or are not shown
9 years ago
Marc Zinnschlag
6eba647a9d
added accessor function for cell selection in paged worldspace
9 years ago
Jordan Ayers
2ce2e8a1e7
Add missing OOB slot check to InventoryStore.
9 years ago
scrawl
471ad3fb0f
Fix an error in restocking logic ( Fixes #3131 )
9 years ago
scrawl
ef1a1125e0
Fix an error in restocking logic ( Fixes #3131 )
9 years ago
scrawl
4e6a60672d
When a spell explodes on an actor do not apply it to that actor twice ( Fixes #3142 )
9 years ago
scrawl
458a305bff
OpenCS: add lighting mask
9 years ago
scrawl
e1c7165bfb
Fix bounds calculation for addLight to a transform node
9 years ago
scrawl
93cc08a09c
Lighting fix for LightListCallbacks attached to a Transform node
9 years ago
scrawl
7f967153ef
OpenCS: create light sources
9 years ago
scrawl
e7bb8878f3
OpenCS: add a mask for particle systems
9 years ago
scrawl
ad2145b463
OpenCS: use a separate enum for the toggle buttons
9 years ago
scrawl
3089aeccc4
Factor out SceneUtil::addLight
9 years ago
scrawl
438b30d6f0
Move configureLight to a separate file
9 years ago
scrawl
fb849014bd
Pass the fallback map to CSMWorld::Data
9 years ago
scrawl
11496b8075
Read fallback settings in OpenCS
9 years ago
scrawl
6546c05428
Move Fallback map to components/
9 years ago
scrawl
f315a4386f
Accept an implicit reference in Journal ( Fixes #3135 )
9 years ago
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
9 years ago
scrawl
ca4e859f61
Remove unused argument
9 years ago
scrawl
4690fd3f22
Change the local map exploration radius to better match the original engine
9 years ago
scrawl
0da6d249fe
Fix the window pinning button's borders not accepting mouse clicks
9 years ago
scrawl
4f8f166f69
Fix GetPcInJail to work as in the original engine
9 years ago
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
9 years ago
Marc Zinnschlag
5b9d6cce98
made drop distance configurable
9 years ago
Marc Zinnschlag
7dd7be7f0e
make scenes drop target for referenceables
9 years ago
Marc Zinnschlag
ece40b1e96
improved the remaining handling of extra arguments
9 years ago
Marc Zinnschlag
46e32de350
improved handling of extra arguments in DiscardParser
9 years ago
Marc Zinnschlag
f9607a47b3
improved handling of extra arguments in StringParser
9 years ago
Marc Zinnschlag
210c77968a
Don't report warning about extra arguments, if there are no extra arguments ( Fixes #3133 )
9 years ago
Marc Zinnschlag
466f91db67
Fixed wrong GMST name for newly created game files ( Fixes #3132 )
9 years ago
scrawl
387cdcfb9a
Merge pull request #868 from sandstranger/build-fixes
...
Build fixes
9 years ago
scrawl
745b29a995
Remove a debugging leftover
9 years ago
scrawl
d9d6228c94
Implement PageDisplay::_updateView ( Fixes #3125 )
9 years ago
scrawl
5952498e9e
Explicitely cast a size_t to int
9 years ago
sandstranger
48f4fc34eb
build fixes for Android
9 years ago
scrawl
446c714727
Fix a possible memory leak in error case
9 years ago
scrawl
e6619c5306
Rebuild actor animations on resurrection ( Fixes #3124 )
...
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
9 years ago
Marc Zinnschlag
fde831e2e0
updated changelog
9 years ago
Marc Zinnschlag
6c676c861c
increased version number
9 years ago
scrawl
daa94cc50e
Fix cppcheck warnings
9 years ago
scrawl
0597c8fd9c
Pass a Vec4f by reference
9 years ago
Marc Zinnschlag
236bfa3678
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
ea0be6e737
Update ScriptArgs documentation
9 years ago
scrawl
23cd2056bf
Ignore extra arguments in playSound and playSound3D.
...
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
9 years ago
scrawl
e695619aa5
ExprParser: Warn about ignored arguments
9 years ago
scrawl
ded0962130
Update AUTHORS.md
9 years ago
scrawl
5feab8c7d3
Merge pull request #869 from neuralroberts/master
...
Use correct direction multipliers during awareness check
9 years ago
Poncho
b1020dcd42
Use correct direction multipliers during awareness check
9 years ago
scrawl
3ebfb47983
Do not discard root node transformations if the root node is named 'bip01' (Bug #3118 )
9 years ago