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12 commits

Author SHA1 Message Date
scrawl
3a2dccad4b Implement 'Show' script instruction 2016-02-27 13:40:53 +01:00
Marc Zinnschlag
2a981a5272 make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659) 2015-09-15 13:58:07 +02:00
dteviot
407cd50890 fixed warning C4099:
type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
scrawl
2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
04c79d5f1e Fix case issue when setting companion's profit on the script 2014-09-13 20:39:59 +02:00
scrawl
15b486e149 Don't trigger changed flag if a script with no locals is configured 2014-06-26 01:21:15 +02:00
Marc Zinnschlag
3590fa40bd store global script state in saved game files 2013-12-15 16:16:50 +01:00
Marc Zinnschlag
111ebf84bb replaced an include with a forward declaration 2013-04-04 12:27:57 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
Tom Mason
ac112ef972 refactored special variable code 2013-02-03 13:27:27 +00:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
Marc Zinnschlag
a06b84ac86 added local variables to ref data 2010-07-02 14:31:29 +02:00