elsid
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346e9e3141
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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elsid
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c95cea414c
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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elsid
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72f211ef28
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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elsid
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fa23b590a4
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Add unwalkable areas to NavMesh
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2018-10-13 22:16:32 +03:00 |
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elsid
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e24d4d7052
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Explicitly use RC_NULL_AREA constant to mark unwalkable areas
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2018-10-13 22:16:31 +03:00 |
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elsid
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84949bedb1
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Remove and add tile in single critical section
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2018-10-13 22:16:30 +03:00 |
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elsid
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4aba0fa85f
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Limit number of NavMesh tiles to add by distance from player tile
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2018-10-13 22:16:30 +03:00 |
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elsid
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d2fd9abd51
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Split RecastMesh into tiles
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2018-10-13 22:16:30 +03:00 |
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elsid
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c26773bd29
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Log update NavMesh status
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2018-10-13 22:16:29 +03:00 |
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elsid
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937e8e1803
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Allow to create empty RecastMesh
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2018-10-13 22:16:29 +03:00 |
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elsid
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dd5f4498f6
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Increment NavMesh revision on remove or add tile
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2018-10-13 22:16:29 +03:00 |
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elsid
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ed3a255f65
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Do not use NavMesh to find changed tiles
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2018-10-13 22:16:28 +03:00 |
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elsid
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f8909218ee
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Store recast mesh bounds
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2018-10-13 22:16:27 +03:00 |
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elsid
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d1d034a1ec
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Update NavMesh one by one tile in order from nearest to player
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2018-10-13 22:16:26 +03:00 |
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elsid
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41caca24ee
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Options to enable/disable write recast mesh and nav mesh into file
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2018-10-13 22:16:26 +03:00 |
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elsid
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6d233ae868
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Option in settings to enable/disable detour navigator debug log
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2018-10-13 22:16:26 +03:00 |
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elsid
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430ba9d7a5
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Build NavMesh tile data only for changed tiles
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2018-10-13 22:16:25 +03:00 |
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elsid
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fafba8ea0c
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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