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6 commits

Author SHA1 Message Date
nkorslund
6a7401e133 Added the rest of the game objects (objects found in cells) as Monster
scripts. No functionality yet, just data storage.


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@73 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-18 11:55:05 +00:00
nkorslund
76295fbd45 Started implementing ALL in-game objects as Monster scripts.
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@72 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-17 20:11:55 +00:00
nkorslund
c2d992c8f0 More work on the scripts (just playing around)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@71 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-17 11:29:18 +00:00
nkorslund
f194b91b60 - completed moving music management to Monster script.
- started moving config
- created base class for live objects, and example derived classes for
  lights and doors


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@67 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-14 23:02:24 +00:00
nkorslund
1cfaeeb8fc Started experimenting with Bullet
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@46 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-09-27 13:16:35 +00:00
nkorslund
055d1b1dd6 Added trunk
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@4 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-06-22 18:32:58 +00:00