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17 commits

Author SHA1 Message Date
scrawl
aec8c38461 Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
Tobias Kortkamp
0659687bfb Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
scrawl
553132cb51 Accept a ConstPtr in launchProjectile 2015-12-18 17:13:54 +01:00
scrawl
a8938589f6 Magic projectiles rotate during flight 2015-12-05 00:33:01 +01:00
scrawl
3f93af4181 Projectiles interact with the water surface (Fixes #2986) 2015-12-04 23:28:11 +01:00
scrawl
62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
scrawl
882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
scrawl
5bc6513e2d Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 2015-06-26 02:32:41 +02:00
scrawl
f81c3bcd6d Fix for broken InitWorldSpaceParticles on projectile effects 2015-06-11 16:40:26 +02:00
scrawl
de8e5f0db1 Restore projectiles 2015-06-01 21:41:13 +02:00
scrawl
7a3bc69df7 Readded sound listener 2015-05-12 19:02:56 +02:00
scrawl
c883a73d30 Several warning fixes 2015-01-23 15:34:47 +01:00
scrawl
11b05c352f Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
scrawl
e95483c40f Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00
scrawl
e266aff561 Savegame: store projectiles 2014-05-17 05:24:32 +02:00
scrawl
9adb990143 Fix potentially unsafe use of MWWorld::Ptr 2014-05-17 02:52:24 +02:00
scrawl
e5a21aca53 Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00