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81 commits

Author SHA1 Message Date
scrawl
04964595ef Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
scrawl
4443e22387 Build fix 2014-03-17 13:32:13 +01:00
scrawl
c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
scrawl
525ce2f042 Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
scrawl
c548dcee13 Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
scrawl
7983b07b10 Get bk_treasuryreport script to work properly:
- OnPcEquip needs to be set on *using* any item, not just equipping
 - Handle PcSkipEquip
 - Execute item's script once immediately after setting OnPcEquip
 - Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
2014-01-13 06:20:18 +01:00
scrawl
098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrawl
30b1da996b Issue #1029 - Quick keys menu: Select compatible replacement when tool used up 2013-12-27 00:51:29 +01:00
scrawl
a3017e16d4 Don't allow changing the spell that is being cast mid-animation 2013-12-26 22:32:39 +01:00
scrawl
2a11618ee7 Make sure the equipped weapon HUD icon is updated properly 2013-11-17 23:31:07 +01:00
scrawl
b1a29eb27e Implement Resist & Weakness effects 2013-11-16 02:34:43 +01:00
vorenon
3bf3bd4b8c Silenced some warnings 2013-08-21 13:53:49 +02:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
Britt Mathis
60fadaeaf0 Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 2013-04-10 00:32:05 -04:00
scrawl
43cdbd033d Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips 2013-04-03 21:17:31 +02:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
Marc Zinnschlag
f4ee8e2642 Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
greye
a9c1ce412a applying new interface vol.7, inconsistent 2012-11-06 11:29:18 +04:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
d581ac426e useless cout message 2012-09-10 14:10:56 +02:00
scrawl
bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
scrawl
5c28a67203 broke something in the last commit. 2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b fix leaks. 2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd remove the restriction on the last quick key 2012-08-27 20:51:13 +02:00
scrawl
6161f81c24 last bits of the quick key menu. 2012-08-27 20:44:14 +02:00
scrawl
c5e55d3cac fix screenshot function 2012-08-27 15:51:01 +02:00
scrawl
c0f27bd5ef magic selection window 2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1 some unfinished work on quick keys window 2012-08-26 10:52:06 +02:00