Commit Graph

19429 Commits (77758596a16e24aa6210c6dee6a97e0aaa1f036a)
 

Author SHA1 Message Date
David Cernat 41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
scrawl 4a9a741905 Merge pull request #1304 from akortunov/spellpriority
Combat AI: spell priority fixes
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
David Cernat d8cd57a8be [Client] Make topic sync work with localized versions of the game 8 years ago
David Cernat 34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat a353a21280 [General] Fix code style inconsistencies 8 years ago
David Cernat 97bf0252a4 [Client] Disable collision for actors loaded as dead from server 8 years ago
David Cernat 906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 8 years ago
David Cernat 461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 8 years ago
Andrei Kortunov 2b28d1a6d2 Select specialization menu layout fix 8 years ago
David Cernat 068a45be87 [General] Synchronize player & NPC rotation animations 8 years ago
David Cernat f4cdedd8cb [General] Synchronize summoned creatures 8 years ago
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat 4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 8 years ago
David Cernat c211d53190 [General] Use only direction.pos in ActorPosition, as advised by Koncord 8 years ago
David Cernat 0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat 27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
scrawl 7f5b88bbc6 Merge pull request #1300 from akortunov/enchantformula
Fixed enchant points calculations formula
8 years ago
scrawl d39da2b755 Merge pull request #1302 from hasufell/master
Fix build with osg >= 3.5.6
8 years ago
Julian Ospald 5d85fa9220
Fix build with osg >= 3.5.6 8 years ago
Koncord b3b7003313 [Server] Add "--no-logs" option 8 years ago
Koncord dbb636ac90 [Server] Parse program options 8 years ago
Koncord c4686ec578 [Server] Remove debug line 8 years ago
Koncord cc7efc6e37 [Server] Use first 10 characters of CommitHash for humans 8 years ago
Koncord 80925736c0 [Server] Add commit hash to the rules 8 years ago
Koncord 565889ccbc [Client] Add commit hash to password 8 years ago
Koncord bc3612dfe9 [Server] Add commit hash to password 8 years ago
Koncord f7473e3379 [General] Fix copy-posty bug 8 years ago
David Cernat 9fe5b4a305 [General] Remove debug line from ActorAnimFlags 8 years ago
Koncord 8478fed98a [General] Simplify Actor packets. 8 years ago
Koncord f6fba70a4e [General] Use compression for Position packets 8 years ago
Koncord 4934be18f0 [General] Add compression flag to RW methods
Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
8 years ago
Koncord 6a472de1c0 [Browser] Remove servers before updating server list 8 years ago
David Cernat b0c1aafc5a [Client] Use a 10 times higher maximum distance for linear interpolation 8 years ago
David Cernat ea2a060c67 [Client] Sync actor movements from interiors to exteriors & vice versa 8 years ago
David Cernat 7f6c5e2f48 [Client] Only send PlayerJournal packets for new journal entries 8 years ago
David Cernat 6918ae7bc7 [Client] Don't crash when receiving certain packets from NULL players 8 years ago
David Cernat 2e45203bbb [Client] Clean up mapIndexes in CellController 8 years ago
David Cernat 619982b085 [Client] Only try to send actor data to other players when authorized 8 years ago
David Cernat 73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 8 years ago
David Cernat 7177d56cfb [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 8 years ago
Koncord 8f2ef83be1 [Browser] Fix QT warnings 8 years ago
Koncord 9f0ec849a0 [Browser] Disable refresh button when action in progress 8 years ago
Koncord ec5d1b7a86 [Browser] Do not try to open window if server is no more reachable 8 years ago