Commit Graph

19429 Commits (77758596a16e24aa6210c6dee6a97e0aaa1f036a)
 

Author SHA1 Message Date
David Cernat 3fb0bbb58c [Client] Make it possible to turn off console again 8 years ago
PlutonicOverkill a9760ec805 Fix indenting 8 years ago
PlutonicOverkill d8a711f89f Fix tabs 8 years ago
PlutonicOverkill 477af73ad6 Missed another one 8 years ago
PlutonicOverkill 418aeb65f1 Remove unneeded dependencies 8 years ago
PlutonicOverkill 5fca37d0c8 Forgot to remove debugging code 8 years ago
PlutonicOverkill dff3828710 Keep the settings page in sync with the real settings 8 years ago
David Cernat 34f0a5e076 [Client] Disable leveled creatures from their class instead of scene.cpp 8 years ago
David Cernat aaaed8ab8b [Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
8 years ago
David Cernat de49f5f175 [General] Add and use isActor bool for WorldObject 8 years ago
David Cernat 9d2c5c3502 [General] Simplify structure of BaseEvent 8 years ago
Koncord 250c199188 [Server] Fill query information about plugins 8 years ago
Koncord 87c172186e [Server] Add and implement PushPlugin method to MasterClient 8 years ago
Koncord 873da495b1 [Server] Trigger 'update' when added new rules in MasterClient 8 years ago
Koncord f2b8a939ef [Server] Add postInit method and move getPluginListSample in to it 8 years ago
Koncord 8422ae0ce8 [General] Fix iterators in ProxyMasterPacket 8 years ago
Koncord 3f34d328b8 [Browser] use range-based 'for' instead regular 'for' 8 years ago
Koncord 96212e96f4 [Browser] Fix rules list 8 years ago
Koncord 26445355e6 [Server] Fix initialization of mclient 8 years ago
Koncord a4a77ddeff [Server] Add SetRuleString and SetRuleValue to script API 8 years ago
Koncord a0b71eda23 [Server] FIx deadlock 8 years ago
Koncord c2ce2f2ce7 [Server] Use MasterServer update rate from config 8 years ago
David Cernat dcc61a095a [Client] Allow multiple WorldObjects to be added to a WorldEvent 8 years ago
Koncord 32284787de [Server] Add OnServerPostInit callback 8 years ago
Koncord 9992058942 [Browser] Use constant instead magic value in PingRakNetServer 8 years ago
Koncord b7e45f269b [Browser] Detach ping from GUI thread 8 years ago
Koncord db16e45e76 [Browser] Add PingUpdater & PingHelper classes for detached ping 8 years ago
Koncord 42eaa7a8fd [Browser] Optimize PingRakNetServer() function 8 years ago
David Cernat 93bd3207db Merge pull request #212 from OpenMW/master
Add OpenMW commits up to 6 May 2017
8 years ago
Bret Curtis c262ae9279 Merge pull request #1285 from ace13/patch-5
Update Windows CI scripts to use ffmpeg 3.2.4
8 years ago
PlutonicOverkill 64879c03e4 Add option to reset settings to default 8 years ago
Alexander "Ace" Olofsson fd03c76e68 And apparently they're only doing zips now 8 years ago
Alexander "Ace" Olofsson ae05c37a46 Update Windows CI scripts to use ffmpeg 3.2.4 8 years ago
David Cernat bdc8b7f863 [Client] Send level creatures in ObjectPlace reply to ActorList request 8 years ago
David Cernat 9eef867928 [Client] Disable regular spawning of leveled creatures 8 years ago
David Cernat 3def111ca1 [Client] Fix graphical glitches related to DedicatedActor initialization 8 years ago
David Cernat 62aa6ed7ea [Client] Send PlayerPosition packets based on a timeout 8 years ago
David Cernat ef12a37d59 [Client] Send ActorPosition packets based on a timeout 8 years ago
David Cernat db3859565b [Client] Send ActorStatsDynamic packets only when stats change enough 8 years ago
David Cernat 4d81455020 [General] Rework and simplify death reasons so they work with NPCs 8 years ago
David Cernat b745a33f18 [Client] Resurrect DedicatedActors that aren't supposed to be dead 8 years ago
David Cernat 8b4e167efe [Client] Prevent NPC subtitles from being added to open Dialogue window 8 years ago
David Cernat bcdbecf608 [Client] Initialize Cell before moving DedicatedActor to it 8 years ago
David Cernat a7b06b342f Merge pull request #211 from OpenMW/master
Add OpenMW commits up to 5 May 2017
8 years ago
David Cernat 60cf623455 [Client] Make DedicatedActors transition into LocalActors when eligible 8 years ago
scrawl 8d84869432 Fix commit 8f71b65d38 (don't overwrite the previous user data)
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.

(Fixes #3829)
8 years ago
David Cernat 06f3c07116 [Server] Only read Actor packets from players who are still authorities 8 years ago
David Cernat 206c9cc357 [Client] Use CellController pointers to make code easier to read 8 years ago
David Cernat e05adbfe65 [Client] Add better debug for Actor cell changes 8 years ago
David Cernat 950a8eae3d [Client] Move Actors to Cells rather than reinitialize them from scratch 8 years ago