Mads Buvik Sandvei
b6e6be51aa
Merge errors
2020-06-28 12:12:24 +02:00
Mads Buvik Sandvei
58d73e14e6
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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# Conflicts:
# apps/openmw/mwbase/environment.cpp
# apps/openmw/mwbase/environment.hpp
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwrender/animation.cpp
# apps/openmw/mwrender/camera.cpp
# apps/openmw/mwrender/camera.hpp
# apps/openmw/mwrender/renderingmanager.cpp
# apps/openmw/mwrender/renderingmanager.hpp
2020-06-28 11:59:07 +02:00
Mads Buvik Sandvei
91de6392ca
More refactoring / cleanup. Code policies.
2020-06-26 23:02:48 +02:00
Andrei Kortunov
3dc3fe06e2
Merge pull request #2934 from akortunov/master
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Fix MSVC warning about variable re-declaration
2020-06-26 09:55:30 +04:00
Andrei Kortunov
30b63270ce
Fix MSVC warning about variable re-declaration
2020-06-26 09:49:26 +04:00
Petr Mikheev
63137a3b5a
Make vertical offset of "view over shoulder" configurable
2020-06-24 20:07:41 +02:00
Petr Mikheev
b4c699348f
Improved strafe movement
2020-06-22 15:22:34 +02:00
Petr Mikheev
d3bd67d747
Advanced third person camera.
2020-06-22 15:22:34 +02:00
Mads Buvik Sandvei
1cf97fd7ad
lots of refactoring and some commenting
2020-06-21 23:40:07 +02:00
Bret Curtis
c3dc0e62e8
OP profiling regression fix; Billboards such as those from Westly's tree mod should work again.
2020-06-18 16:16:16 +02:00
Andrei Kortunov
808c905e1f
Initialize fields to avoid undefined behaviour
2020-06-18 14:50:06 +04:00
Andrei Kortunov
d1a3cc98ff
Get rid of ECLD and dependencies
2020-06-17 13:09:16 +04:00
Mads Buvik Sandvei
09cd233958
Proper orientation of arrows
2020-06-16 17:54:02 +02:00
bzzt lost a hitlab login
26ab176389
profiling
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
daa2761c2d
alphablending & billboardfix
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
4e2efb3cdb
avoid sqrt
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
66c9469a80
fix
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
f12879a04c
allow statesetupdater as cullcallback = faster + works in paging
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
4238fbccdf
view fix
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b27b76e325
avoid pagerebuild when reloading a same save
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
89ec6cfea2
tooltips labels
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
9f0398c021
intersection by refnum tag + enable paging for acti,door,cont
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
340d626589
static moving support
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
c7fda6d280
activegrid paging = 2xfps
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b4af2ac672
avoid blocking on pagerebuild
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
17637c6575
pagerebuild on disable
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
4dccabeb83
fix analyzation not taking instancecount in account + settings calibration
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b7b31926a8
fix map glitch + cleanup
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
00e56ae862
batch debug colours
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
8a624e5a71
minsize based on mergedecision solves partial culling
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
0b4226f3e2
ico effieciency
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
38c21163ea
+ meshsizecache for reduce i&o stalling
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
69514dfd46
ico redundency fix + stats counter
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
1f891ca46d
billboarding support for tree mods
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
cf439581e1
comply by elsid review
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
ce505a9bb3
crashfix + optimiziation
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt
c0f128bcb3
disablesupprort
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt
d684f1a78f
terrainbased objectpaging
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
elsid
c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection
2020-06-12 21:04:02 +02:00
Mads Buvik Sandvei
7f3930c312
Override bow animations to give all races consistent aim
2020-06-08 23:54:24 +02:00
Mads Buvik Sandvei
9bd676f5be
Some bugfixes, more experimenting with timing of frame sync calls.
2020-06-07 20:02:03 +02:00
Andrei Kortunov
4afc332a0c
Add a FogManager
2020-06-07 15:51:03 +04:00
Andrei Kortunov
6de97e6bc2
Remove redundant variables from RenderingManager
2020-06-06 14:10:24 +04:00
Mads Buvik Sandvei
480ce82217
Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
2020-05-24 18:00:42 +02:00
Capostrophic
904b245d30
Re-enable non-biped creature headtracking (bug #5424 )
2020-05-22 14:45:28 +03:00
Bret Curtis
357a845d00
Merge pull request #2862 from elsid/optimize_has_animation
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Optimize MWRender::Animation::hasAnimation
2020-05-22 10:33:37 +02:00
elsid
9326111f4c
Use vector for Animation::mActiveControllers
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Container is only used to add elements, iterate over all of them and
clear. Multimap adds overhead for all of these operations without any
benefits. Reduce Animation::resetActiveGroups CPU time usage by 50%.
2020-05-21 17:32:25 +02:00
elsid
a59e25e093
Optimize MWRender::Animation::hasAnimation
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Use a set to check for group start existence.
Reduce time taken from 2.6% to 0.08% and
MWMechanics::MechanicsManager::update from 7% to 5%
in relative CPU time usage for a scene with ~100 actors.
2020-05-21 16:21:11 +02:00
Mads Buvik Sandvei
288530510d
Some cleanup. Fixed problems arising from latest merge (refactoring).
2020-05-21 01:01:15 +02:00
Mads Buvik Sandvei
cbbc82f053
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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# Conflicts:
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.cpp
# apps/openmw/mwrender/water.cpp
# apps/openmw/mwrender/water.hpp
# apps/openmw/mwworld/worldimp.cpp
2020-05-17 23:47:28 +02:00