Capostrophic
8757b3edd1
Add icons for Edit and Touch actions (kudos to akortunov)
6 years ago
Capostrophic
89b8eb029f
Add icons for record context menu actions
6 years ago
Capostrophic
77b0ff7a75
Use real thrown weapon damage in tooltips and weapon rating (feature #4697 )
6 years ago
Capostrophic
4b1d287eda
Clean up redundant getClass calls in classes
6 years ago
Bret Curtis
fc82e680b4
Merge pull request #1989 from alecnunn/documentation-cleanup
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Formatted documentation and corrected spelling errors.
6 years ago
Bret Curtis
e7892361f6
Merge pull request #1994 from akortunov/actor_culling
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Minor tweaks for actors processing range setting
6 years ago
Bret Curtis
3cd59d4a89
Merge pull request #1993 from akortunov/loadingbar
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Center progress bar when there are active messageboxes
6 years ago
Andrei Kortunov
06d226a1b7
Minor tweaks for actors processing range setting
6 years ago
Andrei Kortunov
6e05853478
Center progress bar when there are active messageboxes (bug #4691 )
6 years ago
Marc Zinnschlag
9dd0d641bc
Merged pull request #1931
6 years ago
Marc Zinnschlag
2e9fa769bc
Merged pull request #1992
6 years ago
Bret Curtis
af0b5947ab
Merge pull request #1991 from akortunov/changelog
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Add missing changelog entries
6 years ago
Koncord
e5e13b21ae
[Client] Fix crash on drag&drop
6 years ago
Alec Nunn
8337423e6c
Fixed up grammar in the game settings documentation.
6 years ago
Capostrophic
d27d48eb22
Fix revert record icon
6 years ago
Andrei Kortunov
7a7b47b0ba
Add missing changelog entries
6 years ago
Bret Curtis
9f4892ce92
Merge pull request #1990 from Capostrophic/absorption
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Avoid making expensive visitEffectSources calls if no spell absorption effect is active
6 years ago
Bret Curtis
5b26c231b8
Merge pull request #1988 from Capostrophic/light
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Adjust magic light source linear attenuation (bug #3890 )
6 years ago
Capostrophic
abdf40e0d5
Avoid making expensive visitEffectSources calls if no spell absorption effect is active
6 years ago
Capostrophic
b6f23cd366
Make constants usage more obvious
6 years ago
Alec Nunn
89f4ad1835
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
6 years ago
David Cernat
c65d6c1328
[Client] Disable mListener methods in mwworld/containerstore
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This should put an end to frequent crashes until I can fix the problem properly.
6 years ago
Capostrophic
4873d33642
Adjust magic light source linear attenuation (bug #3890 )
6 years ago
Bret Curtis
354447cc45
Merge pull request #1987 from nikolaykasyanov/macos-ci-downgrade-mygui
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Use dependencies with downgraded MyGUI, fixing #4665
6 years ago
Nikolay Kasyanov
f62ca24356
[macOS, CI] Use dependencies with downgraded MyGUI, fixing #4665
6 years ago
Andrei Kortunov
d2f3196ee8
Fix testcase for RootCollisionNode with MRK data
6 years ago
David Cernat
1baf82db32
[Client] Avoid PlayerSpellbook packet spam in some mods
6 years ago
Andrei Kortunov
61da6b6ecf
Print warning if the RootCollisionNode is attached to non-root node (bug #4311 )
6 years ago
Marc Zinnschlag
3ead33814f
Merge remote-tracking branch 'upstream/master'
6 years ago
Marc Zinnschlag
032278929b
Merged pull request #1985
6 years ago
Bret Curtis
a8d38726e8
Merge pull request #1984 from akortunov/absorption
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Make spell absorption multiplicative
6 years ago
Capostrophic
19ce1abcdf
Fix selected weapon HUD durability percentage
6 years ago
Andrei Kortunov
6d91fe69b2
Revert "Handle RootCollisionNode, attached to non-root node (bug #4311 )"
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This reverts commit ec9a1b0d05
.
6 years ago
Andrei Kortunov
bf9e8c4556
Make spell absorption multiplicative (bug #4684 )
6 years ago
David Cernat
d9bc1abf48
[Client] Don't send ObjectScale packets if not logged in
6 years ago
David Cernat
a8cf1e02c4
[Client] Allow unilateral scripted container changes not from console
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This prevents infinite loops in certain client scripts from mods that use while loops to determine that all items of a certain type have been removed from a container, such as in the script BCSwap2Arg from Better_Clothes.
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
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1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
Bret Curtis
0fad2449f3
Merge pull request #1982 from Capostrophic/condition
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Avoid item condition and charge zero divisions
6 years ago
Capostrophic
c3e8d536cd
Implement getNormalizedEnchantmentCharge() method and use it
6 years ago
Capostrophic
54bd7b2dcf
Implement getItemNormalizedHealth() method and use it
6 years ago
Marc Zinnschlag
2c8bbde7ef
Merged pull request #1979
6 years ago
Marc Zinnschlag
4d88d6dd58
Merged pull request #1980
6 years ago
Bret Curtis
375354ab6b
Merge pull request #1974 from akortunov/coverity
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Fix some issues found by Coverity Scan
6 years ago
Capostrophic
67de61e1fb
Avoid item condition and charge zero divisions
6 years ago
Bret Curtis
ecc671bfb9
Merge pull request #1981 from Capostrophic/fixme
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[Regression] Fix fixme behavior in interiors
6 years ago
Capostrophic
4ce35c6ad5
Fix fixme behavior in interiors
6 years ago
David Cernat
99f8ef88a5
[Server] Add SetObjectActivatingPid() script function
6 years ago
Andrei Kortunov
61e6e359c4
Allow creatures to use the autogenerated collision box (feature #2787 )
6 years ago
David Cernat
17f13872aa
[Client] Use forceUpdate correctly in LocalPlayer::updateStatsDynamic()
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Previously, the forceUpdate argument was useless, preventing dynamic stats from being sent by certain newly created characters.
6 years ago
Capostrophic
9809eef18e
Utilize the default soundgen entries when necessary (bug #4689 )
6 years ago