David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								9f1e491a75 
								
							 
						 
						
							
							
								
								[General] Make WorldEvents store information about multiple objects  
							
							 
							
							
							
						 
						
							2017-01-28 12:34:45 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								244da19a51 
								
							 
						 
						
							
							
								
								[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity  
							
							 
							
							
							
						 
						
							2017-01-26 13:49:20 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								97aabf4a7d 
								
							 
						 
						
							
							
								
								[General] Sketch out sending of cell loading/unloading info in packets  
							
							 
							
							
							
						 
						
							2017-01-26 09:02:01 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								63c8a98083 
								
							 
						 
						
							
							
								
								[General] Stop using virtual functions in BasePlayer  
							
							 
							
							
							
						 
						
							2017-01-25 17:06:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								35e453dec3 
								
							 
						 
						
							
							
								
								[General] Sketch out most of functionality for journal saving/loading  
							
							 
							
							
							
						 
						
							2017-01-24 19:32:25 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								d308897f95 
								
							 
						 
						
							
							
								
								Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges  
							
							 
							
							
							
						 
						
							2017-01-20 12:43:05 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								e2c595fc5d 
								
							 
						 
						
							
							
								
								Add preliminary structure for journal changes  
							
							 
							
							
							
						 
						
							2017-01-20 12:05:45 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								83277a1512 
								
							 
						 
						
							
							
								
								Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET  
							
							 
							
							
							
						 
						
							2017-01-20 09:07:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								33e85c54de 
								
							 
						 
						
							
							
								
								Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells  
							
							 
							
							... 
							
							
							
							This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories. 
							
						 
						
							2017-01-19 18:06:59 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								78c6ab2a99 
								
							 
						 
						
							
							
								
								Clean up client Networking by putting item & spell logic in LocalPlayer  
							
							 
							
							
							
						 
						
							2017-01-19 15:18:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								7595b33461 
								
							 
						 
						
							
							
								
								Implement spellbook  
							
							 
							
							
							
						 
						
							2016-12-29 21:19:57 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								b1bb552b65 
								
							 
						 
						
							
							
								
								Add packet ActiveSkills  
							
							 
							
							
							
						 
						
							2016-12-03 23:38:40 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								9e290ad799 
								
							 
						 
						
							
							
								
								Fix spacing irregularities  
							
							 
							
							
							
						 
						
							2016-11-21 23:40:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								95efb77e53 
								
							 
						 
						
							
							
								
								Implement sending of ID_GAME_SPELLBOOK from client  
							
							 
							
							
							
						 
						
							2016-11-21 06:07:29 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								ae39daf76a 
								
							 
						 
						
							
							
								
								Add and implement ID_MUSIC_PLAY  
							
							 
							
							
							
						 
						
							2016-11-20 22:54:49 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6cd959fac8 
								
							 
						 
						
							
							
								
								Rename BasePlayer's GetCell() into getCell()  
							
							 
							
							
							
						 
						
							2016-11-16 17:43:58 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								fa9d6e810e 
								
							 
						 
						
							
							
								
								Use lowerCamelCase in tes3mp client function names like OpenMW does  
							
							 
							
							
							
						 
						
							2016-11-15 21:54:06 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								f7b5e5e638 
								
							 
						 
						
							
							
								
								Ignore packets from server that try to move LocalPlayer to invalid cells  
							
							 
							
							
							
						 
						
							2016-11-12 22:21:02 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								56959ebfda 
								
							 
						 
						
							
							
								
								Implement magic  
							
							 
							
							
							
						 
						
							2016-11-12 19:39:16 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								37e9cafbf7 
								
							 
						 
						
							
							
								
								Add new API function: SetConsoleAllow  
							
							 
							
							... 
							
							
							
							example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default 
							
						 
						
							2016-11-04 03:01:26 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								adb49b7c7d 
								
							 
						 
						
							
							
								
								Add New GUI dialog: ListBox  
							
							 
							
							... 
							
							
							
							Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end
function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end 
							
						 
						
							2016-11-04 00:24:16 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								180aa3f2f3 
								
							 
						 
						
							
							
								
								Send item count ID_WORLD_OBJECT_PLACE  
							
							 
							
							
							
						 
						
							2016-10-28 22:35:01 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								46397a7dac 
								
							 
						 
						
							
							
								
								Add and implement ID_OBJECT_ANIM_PLAY  
							
							 
							
							
							
						 
						
							2016-10-27 16:09:02 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								c205e793cb 
								
							 
						 
						
							
							
								
								Add and implement ID_SCRIPT_MEMBER_SHORT  
							
							 
							
							
							
						 
						
							2016-10-27 00:41:14 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								97468980af 
								
							 
						 
						
							
							
								
								Add and implement 3 new WorldPackets for ingame script variable values  
							
							 
							
							
							
						 
						
							2016-10-26 12:25:50 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								54ed9a7ab4 
								
							 
						 
						
							
							
								
								Implement ID_OBJECT_MOVE and send it from ingame scripts  
							
							 
							
							
							
						 
						
							2016-10-25 14:07:00 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								bdb53e1cb4 
								
							 
						 
						
							
							
								
								Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World  
							
							 
							
							
							
						 
						
							2016-10-25 10:40:55 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								7264f13b8e 
								
							 
						 
						
							
							
								
								Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts  
							
							 
							
							
							
						 
						
							2016-10-25 00:52:42 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b6111d16cc 
								
							 
						 
						
							
							
								
								Add and implement ID_WORLD_VIDEO_PLAY  
							
							 
							
							
							
						 
						
							2016-10-24 17:52:19 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								3fd93896f2 
								
							 
						 
						
							
							
								
								Add and implement ID_WORLD_OBJECT_LOCK  
							
							 
							
							
							
						 
						
							2016-10-24 13:20:04 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								c639337842 
								
							 
						 
						
							
							
								
								Merge with tes3mp-packetexpansion by fixing conflicts  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp 
							
						 
						
							2016-10-23 17:57:38 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								c27351c19e 
								
							 
						 
						
							
							
								
								Implement inventory functions  
							
							 
							
							... 
							
							
							
							AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
``` 
							
						 
						
							2016-10-23 02:57:49 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								2b98e349ce 
								
							 
						 
						
							
							
								
								Fix include for WorldEvent  
							
							 
							
							
							
						 
						
							2016-10-22 20:15:32 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								6e43baf73e 
								
							 
						 
						
							
							
								
								Send Cell instead of CellId because of problems with the latter  
							
							 
							
							
							
						 
						
							2016-10-22 20:09:13 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								103b1e3f72 
								
							 
						 
						
							
							
								
								Send CellId in ID_WORLD_OBJECT_DELETE  
							
							 
							
							
							
						 
						
							2016-10-22 18:44:13 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								92463c4a03 
								
							 
						 
						
							
							
								
								Fix Windows server crash caused by printing event->CellRef()->mRefID  
							
							 
							
							
							
						 
						
							2016-10-22 14:13:16 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								ac666edebd 
								
							 
						 
						
							
							
								
								Add a CellRef to WorldEvent  
							
							 
							
							
							
						 
						
							2016-10-20 22:15:47 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								b2845cd17c 
								
							 
						 
						
							
							
								
								Create and start using WorldEvent class  
							
							 
							
							
							
						 
						
							2016-10-20 14:28:19 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								bc0aa86bcf 
								
							 
						 
						
							
							
								
								Make variable names more consistent and easier to understand  
							
							 
							
							
							
						 
						
							2016-09-29 12:05:44 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								cf1a0113a1 
								
							 
						 
						
							
							
								
								Time API  
							
							 
							
							
							
						 
						
							2016-08-30 13:24:42 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								3405e36ce4 
								
							 
						 
						
							
							
								
								Woops part 2  
							
							 
							
							
							
						 
						
							2016-08-29 22:59:04 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									David Cernat 
								
							 
						 
						
							
							
							
							
								
							
							
								8eda381016 
								
							 
						 
						
							
							
								
								Make formatting consistent, part 2  
							
							 
							
							
							
						 
						
							2016-08-17 18:20:36 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								9ab77cb123 
								
							 
						 
						
							
							
								
								New API functions: MessageBox, CustomMessageBox, InputDialog  
							
							 
							
							... 
							
							
							
							New Callback: OnGUIAction 
							
						 
						
							2016-07-23 22:02:06 +08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								1b259e2d33 
								
							 
						 
						
							
							
								
								Syncing inventory, animations, position, 8 key attributes  
							
							 
							
							... 
							
							
							
							Created Package system 
							
						 
						
							2016-07-07 23:50:48 +08:00