Marc Zinnschlag
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7efac4c9a5
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fixed handling of characters without a valid slot
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2013-11-24 15:05:00 +01:00 |
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Marc Zinnschlag
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18a3b38fb4
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when scanning saved game directory, reject characters without a valid saved game
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2013-11-24 14:42:58 +01:00 |
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scrawl
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2e87cbc231
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Add basic functionality to SaveGameDialog
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2013-11-21 20:34:34 +01:00 |
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Marc Zinnschlag
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2702d10911
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more comments
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2013-11-21 12:31:04 +01:00 |
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Marc Zinnschlag
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b5f99522c7
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added a few comments
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2013-11-21 12:29:24 +01:00 |
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Marc Zinnschlag
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c165894869
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load saved game record
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2013-11-21 12:24:24 +01:00 |
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Marc Zinnschlag
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5ba56a5ea5
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character signatures
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2013-11-21 11:18:56 +01:00 |
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Marc Zinnschlag
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cbbdf390ad
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added function for inspection of saved characters and character slots
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2013-11-21 11:10:18 +01:00 |
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Marc Zinnschlag
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fc1501a510
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store character profile information in saved game file
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2013-11-21 10:53:42 +01:00 |
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Marc Zinnschlag
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e938c5a0ee
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changed character creation logic (create on save instead of on new game)
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2013-11-21 10:20:50 +01:00 |
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Marc Zinnschlag
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9487bd33c3
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removed broken save function from ESMWriter
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2013-11-19 16:07:36 +01:00 |
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Marc Zinnschlag
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5e64888227
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added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
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2013-11-19 15:38:26 +01:00 |
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Marc Zinnschlag
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f45cff8aff
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flag game as ended when player dies
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2013-11-18 15:38:08 +01:00 |
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Marc Zinnschlag
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82c8495338
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removed boolean running flag with state enum
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2013-11-18 15:15:47 +01:00 |
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Marc Zinnschlag
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ec5b2e9a7e
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added running flag; moved new game code to MWState
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2013-11-16 12:22:28 +01:00 |
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Marc Zinnschlag
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f19973450f
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moved exit game flag from Environment to StateManager
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2013-11-16 11:07:23 +01:00 |
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Marc Zinnschlag
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79b7fa258b
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added new mwstate subsystem
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2013-11-16 10:31:46 +01:00 |
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