Marc Zinnschlag
|
6a745c014f
|
workaround for incorrect argument order for PositionCell instruction
|
11 years ago |
scrawl
|
90b2709d6c
|
Allow absorption of non-harmful spells (Fixes #1693)
Also fix absorption being calculated for each effect rather than the whole spell.
|
11 years ago |
scrawl
|
60499eff83
|
Hotfix for message boxes locking up the game
|
11 years ago |
Marc Zinnschlag
|
af54bb9623
|
removed some redundancies; some more general cleanup
|
11 years ago |
Marc Zinnschlag
|
d0654f3ade
|
move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
|
11 years ago |
Marc Zinnschlag
|
5e543ac806
|
added script doortestwarp to blacklist
|
11 years ago |
Marc Zinnschlag
|
4421e7a5cc
|
added lighting mode toolbar icons
|
11 years ago |
Marc Zinnschlag
|
151ef14b67
|
some cleanup
|
11 years ago |
Marc Zinnschlag
|
acb728195f
|
improved documentation of ESM::Script member variables
|
11 years ago |
Marc Zinnschlag
|
1ca0cc4988
|
rewrote MWScript::Locals::configure to be independent of precompiled script data
|
11 years ago |
Marc Zinnschlag
|
a3c4000198
|
moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation
|
11 years ago |
Marc Zinnschlag
|
87c54adb24
|
some cleanup
|
11 years ago |
Marc Zinnschlag
|
f6b502b195
|
rewrote dialgoue filter access to local variables
|
11 years ago |
Marc Zinnschlag
|
9f69db0d69
|
added missing const to ScriptManager::getLocals
|
11 years ago |
Marc Zinnschlag
|
2e355df8b3
|
removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts)
|
11 years ago |
Marc Zinnschlag
|
358c76a049
|
Merge remote-tracking branch 'crysthala/master'
|
11 years ago |
scrawl
|
75abe8db31
|
Ignore FLTV from old savegames
|
11 years ago |
crysthala
|
919632a505
|
render lighting icons
|
11 years ago |
scrawl
|
81cb4bf6d1
|
Merge branch 'master' of https://github.com/OpenMW/openmw
|
11 years ago |
scrawl
|
4ec51b386a
|
Add ManualResourceLoader for fog of war textures (Fixes #1675)
|
11 years ago |
scrawl
|
4b3e12bfb4
|
Fix pinned widgets receiving mouse clicks in gamemode (Fixes #1686)
|
11 years ago |
scrawl
|
469d2afffa
|
Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwgui/levelupdialog.cpp
|
11 years ago |
scrawl
|
d4ff17f1c5
|
Remove unused FLTV and NAM0 from CellRef
|
11 years ago |
scrawl
|
4e0c133fb3
|
Add comment to Cell NAM0 (it's a RefId counter)
|
11 years ago |
scrawl
|
7ae9bbb1a5
|
Implement iCrimeThresholdMultiplier
|
11 years ago |
scrawl
|
fc618cb3ea
|
Use separate function for fatigue restoration during resting/waiting
|
11 years ago |
scrawl
|
103325bfb8
|
Change HUD enemy health bar to use actorId
|
11 years ago |
scrawl
|
07cfa2abd5
|
Set texture unit indices for GLSL ES
|
11 years ago |
scrawl
|
75366b2e37
|
Implement CellRef's faction rank (rank requirement to use item)
|
11 years ago |
Michał Ściubidło
|
432fb751bf
|
Implement fatigue restoration to match Morrowind.
Fatigue restoration doesn't depend on encuberance or EndFatigueMult.
|
11 years ago |
Marc Zinnschlag
|
f55084463b
|
added MockChangeScript to script blacklist
|
11 years ago |
Marc Zinnschlag
|
19f4c46fe4
|
alllow (and ignore) explicit references for StopScript and ScriptRunning
|
11 years ago |
Marc Zinnschlag
|
aa8c0bccb4
|
added new argument type: z (optional, any)
|
11 years ago |
scrawl
|
ca45a63cf7
|
Close doors instantly when using Lock instruction
|
11 years ago |
scrawl
|
2b57c7fa67
|
Use CellRef's global variable to disable owner (Fixes #1677)
|
11 years ago |
Marc Zinnschlag
|
91afc2ebe7
|
Merge remote-tracking branch 'mikesc/bug1482'
|
11 years ago |
Marc Zinnschlag
|
6b5f79a9ca
|
Merge remote-tracking branch 'miroslavr/master'
|
11 years ago |
Marc Zinnschlag
|
ccf672630f
|
Merge remote-tracking branch 'lgro/aicombat'
|
11 years ago |
Michał Ściubidło
|
e24173f94a
|
Fix bug 1482:
- put powers on cooldown only when they are used succedsfully
|
11 years ago |
scrawl
|
038a811f16
|
Rename travel window Ok button to Cancel (Fixes #1676)
|
11 years ago |
Lukasz Gromanowski
|
171c61022d
|
Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
11 years ago |
MiroslavR
|
3b67e9b329
|
Rework level up dialog to behave more like vanilla
|
11 years ago |
scrawl
|
c0645d4978
|
Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
|
11 years ago |
scrawl
|
d43c21a9fc
|
Make NPCs react to being attacked by other actors (Fixes #1588)
|
11 years ago |
scrawl
|
127add7623
|
Don't allow dialogue with werewolf NPCs
|
11 years ago |
Marc Zinnschlag
|
11a2c767cc
|
some argument parsing cleanup
|
11 years ago |
Marc Zinnschlag
|
a9f9dec923
|
consider script blacklist in OpenCS verifier
|
11 years ago |
Marc Zinnschlag
|
d87630b41a
|
blacklisting for scripts in OpenMW
|
11 years ago |
scrawl
|
10d4da7994
|
Fix date time in journal entries being off by one day (Fixes #1668)
|
11 years ago |
scrawl
|
5629803a08
|
Implement correct armor mitigation mechanics
|
11 years ago |