1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-20 11:23:50 +00:00
Commit graph

7 commits

Author SHA1 Message Date
Koncord
5b2cab4c6b [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
Koncord
08666cabdb [Client] Update PlayerList to C++11 2017-06-27 22:24:34 +08:00
David Cernat
34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
2017-05-31 10:54:19 +03:00
David Cernat
1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
2017-05-30 08:20:45 +03:00
David Cernat
8f5e6531db [Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
2017-05-14 10:52:44 +03:00
Koncord
60f4a1d9e5 [Client] Fix issues when changing npc model to creature 2017-05-01 22:54:43 +08:00
David Cernat
809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00