Chris Robinson
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82e4da4e64
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Get the half-extents from the physicactor
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2013-02-05 07:41:57 -08:00 |
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Chris Robinson
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39cf7b0b42
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Pass the Ptr of the object being moved to the move method
This prevents having to store another copy of it, which risks getting out of
sync.
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2013-02-04 11:17:48 -08:00 |
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Chris Robinson
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1a5cb8760d
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Rotate movement vector to world space before passing to the movement solver
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2013-02-04 11:04:20 -08:00 |
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Chris Robinson
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1747c1e01a
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Integrate a new movement solver to handle object movement and collisions
Temporary, and pretty breoken. Needs some serious integration fixes.
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2013-02-04 07:10:14 -08:00 |
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