Marc Zinnschlag
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843a0288c3
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added more physics interface to MWScene
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2011-01-25 17:56:49 +01:00 |
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Marc Zinnschlag
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162db31a5f
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physics interface
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2011-01-23 15:28:42 +01:00 |
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Marc Zinnschlag
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f01a3d5e35
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split Player class into a MWWorld and a MWRender component
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2011-01-08 15:11:37 +01:00 |
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Marc Zinnschlag
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bdb5749b57
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temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object)
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2010-08-25 09:19:15 +02:00 |
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Armin Preiml
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adc209d135
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Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
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2010-08-03 20:40:45 +02:00 |
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Armin Preiml
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c000bfb43d
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moved object focus code to mwscene
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2010-08-03 20:17:31 +02:00 |
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Nicolay Korslund
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13d3f9c87e
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Integrated OpenEngine, replaces entire components/engine/ directory.
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2010-07-16 14:56:14 +02:00 |
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Nicolay Korslund
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3896fd218a
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Added stand-alone GUI test, compiles and runs
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2010-07-08 11:53:59 +02:00 |
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Marc Zinnschlag
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e4f85cb3e6
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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