Koncord
								
							 
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								fd8e833d6a
								
							
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								[General] Simplify WorldPackets
							
							
							
							
							
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							2017-06-03 03:10:47 +08:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								d0a0b6ffa4
								
							
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								[General] Add basic integrity checks to all Actor and World packets
							
							
							
							
							
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							2017-06-02 01:35:32 +03:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								7ec431ce3d
								
							
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								[General] Make packet style more consistent
							
							
							
							
							
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							2017-05-24 22:09:35 +03:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								9d2c5c3502
								
							
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								[General] Simplify structure of BaseEvent
							
							
							
							
							
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							2017-05-06 21:57:29 +03:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								b6c3830ea0
								
							
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								[General] Rename WorldObject's pos into position for consistency
							
							
							
							
							
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							2017-04-10 09:25:20 +03:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								ddedcac510
								
							
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								[General] Read and write mpNums in world packets
							
							
							
							
							
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							2017-04-04 10:16:09 +03:00 | 
						
						
							
							
							
								
							
							
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									Koncord
								
							 
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								690211ad99
								
							
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								[General] Extract BaseEvent & BasePlayer from packets to functions
							
							
							
							
							
							
							
							Move Send and Read functions to BasePacket 
							
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							2017-03-06 18:40:07 +08:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								182b238b5f
								
							
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								[General] Rename WorldEvent into BaseEvent
							
							
							
							
							
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							2017-02-06 12:53:41 +02:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								75392297b5
								
							
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								[General] Use vector::at in most places
							
							
							
							
							
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							2017-02-05 19:01:06 +02:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								9f1e491a75
								
							
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								[General] Make WorldEvents store information about multiple objects
							
							
							
							
							
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							2017-01-28 12:34:45 +02:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								54ed9a7ab4
								
							
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								Implement ID_OBJECT_MOVE and send it from ingame scripts
							
							
							
							
							
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							2016-10-25 14:07:00 +03:00 | 
						
						
							
							
							
								
							
							
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									David Cernat
								
							 
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								0fb9b6eefb
								
							
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								On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
							
							
							
							
							
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							2016-10-25 12:53:18 +03:00 | 
						
						
							
							
							
								
							
							
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