scrawl
52dfc0e9c7
Use the correct format specifier for ess-imported savegames
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(cherry picked from commit 2065e0fa2d
)
2015-10-25 11:36:20 +11:00
scrawl
65bd5d8492
Refuse loading save games of unknown format
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(cherry picked from commit 20d03c7e39
)
2015-10-25 11:35:53 +11:00
scrawl
05fd4e123e
Use the format field instead of version field
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(cherry picked from commit a081d402c5
)
2015-10-25 11:35:32 +11:00
scrawl
b9ba1067bf
Savegame loading optimization
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(cherry picked from commit 4637750601
)
2015-10-25 11:35:15 +11:00
scrawl
843afc5e24
Increment save file version and mark it as used, will be used in next commit
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(cherry picked from commit 4eaaa5e855
)
2015-10-25 11:34:50 +11:00
cc9cii
904f9871cc
Merge pull request #9 from cc9cii/master-cherry-pick-2
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Master cherry pick 2
2015-09-08 07:55:29 +10:00
Stanislav Bas
ca14d6a8a8
Add missing includes to columnimp.hpp
2015-09-08 06:48:04 +10:00
Stanislav Bas
859ba93739
Inform about State change (not a whole row) when modifying a table value
2015-09-08 06:47:50 +10:00
Stanislav Bas
b53a77389b
Show race only when mesh type is Skin (in BodyParts table)
2015-09-08 06:47:34 +10:00
Stanislav Bas
3a41fe5024
Convert AiWanderRepeat to bool in ActorAiRefIdAdapter::getNestedData()
2015-09-08 06:46:32 +10:00
Stanislav Bas
68013bd324
Columns with Display_Boolean use Combobox editor even for non-boolean values
2015-09-08 06:46:21 +10:00
Stanislav Bas
8c07d7f252
Remove enum names for AiWanderRepeat column
2015-09-08 06:46:10 +10:00
Stanislav Bas
214f3e5b9b
ModifyCommand uses a proper name of a modified nested value
2015-09-08 06:45:58 +10:00
Stanislav Bas
29536751f5
Sort tables by ID in the ascending order initially
2015-09-08 06:45:45 +10:00
scrawl
402f1ff5d8
Fix the ESM::LandTexture NAME being discarded on loading
2015-09-08 06:42:45 +10:00
scrawl
d1601feb39
Adjust OpenCS saving stages order to stop vanilla MW complaining about missing records
2015-09-08 06:42:34 +10:00
scrawl
f8f66bffb0
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-09-08 06:40:06 +10:00
scrawl
dae2588c88
Editor: fix a typo in ESM::Light flag mappings
2015-09-08 06:37:31 +10:00
scrawl
1d2f4c8cfe
Editor: remove creature flag of unknown purpose from the UI
2015-09-08 06:35:58 +10:00
scrawl
34561379bc
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
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Conflicts:
apps/opencs/model/world/columns.hpp
2015-09-08 06:34:56 +10:00
cc9cii
2f372a79b9
Remove additional instance of Display_YesNo (in cc9cii branch but not in master)
2015-09-08 06:31:38 +10:00
taras.kudryavtsev
0f2ea57648
#2730 and #2725
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Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-09-08 06:29:25 +10:00
Stanislav Bas
f0982c87ba
Remove check for an empty Particle from Magic effects verifier
2015-09-08 06:20:59 +10:00
Stanislav Bas
11f5a928db
Don't allow empty value of School field in Magic Effects table
2015-09-08 06:20:41 +10:00
Stanislav Bas
ef02bc657f
Add magic effect verifier
2015-09-08 06:20:25 +10:00
Arthur Moore
a7befc1f0a
Removed now unneeded script
2015-09-08 06:19:08 +10:00
Arthur Moore
28bc0cca6c
Cleaned up niftest's output
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A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-09-08 06:18:51 +10:00
Arthur Moore
8b48fe1cad
niftest now scans BSA files in directories for nif errors
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The program is explicit so the user knows exactly where the bad file is.
2015-09-08 06:18:35 +10:00
Arthur Moore
16d163bd3e
Updated niftest's help message
2015-09-08 06:17:28 +10:00
Arthur Moore
8cecfe4e17
Have niftest handle directories as well
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Note: BSA files within the directory must be passed manually.
2015-09-08 06:17:17 +10:00
Arthur Moore
7dc81c664a
Added a help message to niftest
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Now using the boost argument parser.
2015-09-08 06:16:48 +10:00
Marc Zinnschlag
c3a31d13b1
make non-editable fields in dialogue sub view selectable ( Fixes #2818 )
2015-09-08 06:16:22 +10:00
Marc Zinnschlag
c157fef2e0
allow use of IDs as function arguments, even if the ID matches a keyword ( Fixes #2830 )
2015-09-08 06:01:47 +10:00
Alexandre Moine
e9e057de2e
Rewrite of the description
2015-09-08 06:01:36 +10:00
Alexandre Moine
ce27f0c3f5
Add appdata file for openmw and install it
2015-09-08 06:01:24 +10:00
Stanislav Bas
bc48ed94bc
Correct comparison of enum values in IdTableProxyModel
2015-09-08 05:56:37 +10:00
Stanislav Bas
c0d714adb6
Activate editing of nested table cells by a double click
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Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-09-08 05:49:39 +10:00
Stanislav Bas
7a927eec79
Close EditWidget when a proper row removed
2015-09-08 05:45:33 +10:00
Stanislav Bas
bba3d6bec5
Restore Modified status of a record when adding/removing nested rows
2015-09-08 05:45:17 +10:00
Stanislav Bas
4366bdb4a8
Inform about Modified status change when modifying a value of a model
2015-09-08 05:44:58 +10:00
Stanislav Bas
ec98a1220f
Proper index for Modified column in ModifyCommand
2015-09-08 05:44:35 +10:00
cc9cii
2242920b85
Fix compiling with MSVC 2013 (typo mistake with the include file).
2015-08-13 13:11:17 +10:00
cc9cii
bb250a236b
Fix compilation when using 1.9 Ogre branch (i.e. the previous change on this file was in fact not related to MSVC 2015, but rather the use of the Ogre default branch).
2015-08-13 13:09:40 +10:00
cc9cii
b920e1bde7
Support MSVC 2015. Tested(*) with updated dependencies:
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- Microsoft Visual Studio Community 2015 Version 14.0.23107.0 D14REL
- Qt 5.5, commit 1d3966833b5f27fb262f2d3727557ef2c8947828
- SDL2 default branch, Changeset: 9834 (d3fa6d0d3793)
- Ogre default branch, Changeset: 8048 (19479be2c7c5)
- Boost 1.59, commit 9a02cf8eb34eb31f0858c223ce95319f103addfa
- OpenAL commit 8fa4f276f89985be44007ce166109837cbfd5763
(*) only tested compilation and startup of the each app
2015-08-12 06:50:22 +10:00
cc9cii
8acc2f31ff
Merge pull request #8 from cc9cii/minor-enhancements
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Minor enhancements
2015-08-01 16:38:40 +10:00
cc9cii
da85b3a4ee
Update to keeping config comments (Feature #2535 )
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-An attempt to fix Coverity-Scan warning (see: https://github.com/OpenMW/openmw/pull/618#discussion_r33641670 )
- Unable to test until a PR can be submitted.
2015-08-01 13:25:35 +10:00
cc9cii
5538f822f4
Initial support for Land and LandTexture tables. Updates Features #936 and #933 .
2015-08-01 07:50:56 +10:00
cc9cii
870bb491af
Fix for issue #6 ( https://github.com/cc9cii/openmw/issues/6 ) where dialogue subview for editing an NPC fails with an "invalid ID" exception.
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* NPC autocalc code was looking for non-existent values of race and class, this is now validated first.
* Also took the opportunity to grey out the spells table when auto-calculated. The template specialisation is a bit ugly, though.
2015-07-31 09:05:26 +10:00
cc9cii
5bef43ac14
Remove duplicated config scanning (see: https://forum.openmw.org/viewtopic.php?f=7&t=2922&p=32940#p32940 )
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* Requires boost::filesystem::canonical() from v1.48
* reduces startup time
* Fixes asset files being listed multiple times in tables
2015-07-30 16:30:59 +10:00
cc9cii
7247da5a77
Fix loading openmw-template.omwgame with debug builds (see: https://forum.openmw.org/viewtopic.php?f=7&p=34026#p34026 ). Script::load() was failing with debug assertion fail (vector subscript out of range)
2015-07-30 15:48:45 +10:00