Marc Zinnschlag
8bf569d58a
added basic sound table
2013-04-06 21:21:10 +02:00
Marc Zinnschlag
73da794d77
added basic race table
2013-04-04 14:34:39 +02:00
Marc Zinnschlag
18e046e628
cleaned up race record struct
2013-04-04 13:50:36 +02:00
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
2013-04-04 12:13:15 +02:00
Marc Zinnschlag
7136ac0079
added missing attribute columns to faction table
2013-04-04 10:58:53 +02:00
Marc Zinnschlag
384c88182d
dealing with unset attribute fields
2013-04-02 14:15:22 +02:00
Marc Zinnschlag
f9f520df34
adjusted faction record to increase consistency with other records
2013-04-02 13:59:45 +02:00
Marc Zinnschlag
c71edb613d
added faction table
2013-04-02 12:00:45 +02:00
Marc Zinnschlag
607435aaf2
Merge branch 'class'
2013-03-31 10:49:56 +02:00
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
2013-03-30 20:04:05 +01:00
scrawl
6f1575d42a
CELL record corrections
2013-03-27 17:27:43 +01:00
Marc Zinnschlag
ea3b14f2d2
added skill columns to class
2013-03-26 09:43:13 +01:00
Marc Zinnschlag
c7275965b8
added basic class record table
2013-03-25 13:22:06 +01:00
Marc Zinnschlag
1078386fd7
Merge branch 'skills' into next
2013-03-25 11:07:14 +01:00
Marc Zinnschlag
114f99ddbf
add skill records when creating a new base file
2013-03-24 15:10:03 +01:00
scrawl
8e2f9f5186
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
2013-03-22 12:24:09 +01:00
scrawl
918cdcffc2
Split up components/esm/loadlocks
2013-03-22 05:50:54 +01:00
Marc Zinnschlag
7df0f6aaee
prepared skill record for use in editor
2013-03-21 14:30:27 +01:00
Marc Zinnschlag
1d1471b81c
fixed a bug in ESM::Variant::write (was affecting string values)
2013-03-21 12:57:10 +01:00
scrawl
dd57eabc3e
Better use an enum for magic effect IDs
2013-03-16 23:28:26 +01:00
Marc Zinnschlag
75bd30844d
added optional format sub-record to tes3 record
2013-03-12 14:33:35 +01:00
Marc Zinnschlag
16570ce87b
moved header record struct to separate file
2013-03-12 09:16:03 +01:00
Marc Zinnschlag
731ac6a160
removed redundant copy of Header::Data
2013-03-12 08:30:51 +01:00
Marc Zinnschlag
9e68a420ae
restructuring tes3 record structs
2013-03-12 08:15:20 +01:00
Marc Zinnschlag
b085c4f749
removing more leftovers
2013-03-11 16:53:42 +01:00
Marc Zinnschlag
2e1a1fd11a
removing some remains of the removed GMST fixing feature
2013-03-11 16:30:47 +01:00
Marc Zinnschlag
64d517dd79
removed unused file type information from esm component
2013-03-11 14:42:49 +01:00
greye
9133182f2f
restore loading CELL records in esmtool
2013-03-05 20:25:20 +04:00
Marc Zinnschlag
dc3edc6024
Merge branch 'vartype'
2013-03-05 10:59:08 +01:00
Marc Zinnschlag
1489570b09
change variant in info record to new type
2013-03-05 10:34:03 +01:00
Marc Zinnschlag
1b19ab6028
fixed gmst integers
2013-03-05 08:15:03 +01:00
Marc Zinnschlag
ba4907fbaf
use new Variant type for GMSTs
2013-03-05 08:02:27 +01:00
Marc Zinnschlag
ce49ad54a1
some cleanup and fixing
2013-03-05 08:02:05 +01:00
Marc Zinnschlag
a1ac20c6f3
changed global variable records to new variant type
2013-03-04 14:32:59 +01:00
Marc Zinnschlag
65081f5520
added variant class
2013-03-04 14:32:23 +01:00
Marc Zinnschlag
230136438b
minor cleanup
2013-02-28 22:17:07 +01:00
lazydev
60f2219450
fixed zini's norices
2013-03-01 00:46:05 +04:00
lazydev
169a1ff1ce
Merge branch 'master' of git://github.com/zinnschlag/openmw
2013-02-28 23:02:19 +04:00
scrawl
6683e43efc
Removed commented code
2013-02-28 12:35:18 +01:00
scrawl
f75681d89b
Ignore ESX header version
2013-02-28 12:12:51 +01:00
Marc Zinnschlag
3bd228f71b
fix for global variables of type short
2013-02-28 11:50:29 +01:00
lazydev
b93eb84401
fix for https://bugs.openmw.org/issues/573
2013-02-28 02:43:03 +04:00
lazydev
759b2e96bf
fix for https://bugs.openmw.org/issues/577
2013-02-27 01:37:40 +04:00
Marc Zinnschlag
a7102c143f
ESX variable type cleanup
2013-02-26 14:37:11 +01:00
Chris Robinson
db9a3aeddf
Merge remote-tracking branch 'zini/master' into animation2
2013-02-24 03:32:35 -08:00
Nathan Jeffords
44b1c66c4b
fixed various warnings about converting size_t to int
2013-02-23 10:23:38 -08:00
Chris Robinson
e2d7cc49e3
Merge remote-tracking branch 'zini/next' into animation2
2013-02-17 03:42:37 -08:00
Douglas Mencken
df5919f2c5
Use `signed char' explicitly where needed. It is important because:
...
- It is implementation-dependent if plain `char' signed or not.
- C standard defines three *distinct* types: char, signed char,
and unsigned char.
- Assuming that char is always unsigned or signed can lead to
compile-time and run-time errors.
You can also use int8_t, but then it would be less obvious for developers
to never assume that char is always unsigned (or always signed).
Conflicts:
components/esm/loadcell.hpp
2013-02-15 20:28:14 +01:00
Chris Robinson
f197c67e95
Fix a circular include
2013-02-09 12:46:20 -08:00
Marc Zinnschlag
f19fbaa293
Merge remote-tracking branch 'mark76/multiple_esm_esp' into next
2013-02-09 15:30:29 +01:00