David Cernat
b249162ca1
[General] Implement setting of enforced client log level in GameSettings
...
Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet.
2018-03-11 04:50:59 +02:00
Koncord
ed3e089126
[General] Use C++11 way to delete Ctor
2017-06-27 22:56:02 +08:00
David Cernat
253ded1ee3
Use new getFilenameStamp() method to generate timestamps for filenames
2017-01-13 08:49:21 +02:00
David Cernat
3932654d5d
Use log filenames w/ timestamps instead of adding numbers to their ends
2017-01-13 07:58:40 +02:00
Koncord
11be8ed005
Rename copyOldLog to renameOldLog
2016-12-18 12:48:23 +08:00
Koncord
f7b4aea85b
add function for keeping old logs
2016-12-18 12:45:03 +08:00
Koncord
19240b825d
Fix macro for MSVC
2016-11-17 20:51:03 +08:00
Koncord
e2522fa366
Simplify LOG macros
2016-11-17 12:39:35 +08:00
David Cernat
2337a0becb
Add LOG_APPEND method for writing to log without timestamp and level
2016-08-18 23:17:46 +03:00
Koncord
1537fdbb76
Add SetLevel function & Verbose log level
2016-08-18 07:57:11 +08:00
David Cernat
e39b66af4f
Move logger to components
2016-08-17 06:15:44 +03:00