Alexei Dobrohotov
36f1b632ec
Merge pull request #2699 from elsid/get_items_owned_by_visitor
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Avoid using temporary vector to get items owned by
5 years ago
elsid
1e4565a15c
Avoid using temporary vector to get items owned by
5 years ago
Capostrophic
61b60c8a94
Add an infinite fall failsafe (feature 1415)
5 years ago
Andrei Kortunov
10fafabd7f
Merge pull request #2698 from Capostrophic/wander
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Support movement deceleration for wander AI
5 years ago
Capostrophic
013953ec7f
Support Wander movement deceleration
5 years ago
Capostrophic
fcbd3b4324
Don't try to attach absent shield models to NPCs
5 years ago
Alexei Dobrohotov
54e7e0c718
Merge pull request #2696 from akortunov/intersector
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Fix LineSegmentIntersector usage
5 years ago
elsid
9404b1dd72
Stop wandering when destination is hidden or occupied by other actor
5 years ago
elsid
4a0c056489
Do not wander to occupied area by other actor
5 years ago
elsid
85414e2353
Check for line of sight for wander destination
5 years ago
elsid
0c92a567af
Use distance to position since last normal state in obstacle checker
5 years ago
elsid
52945921a7
Print ptr by betacomment
5 years ago
Andrei Kortunov
f4291ea948
Fix intersector usage (bug #5283 )
5 years ago
Roman Siromakha
158f610b61
Merge pull request #2694 from Capostrophic/show
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Make Show fallback to global variables when sensible (bug #5278 )
5 years ago
Capostrophic
9b4be677f6
Make Show output format closer to vanilla
5 years ago
Capostrophic
aadf13b123
Make Show fallback to global variables when sensible (bug #5278 )
5 years ago
Capostrophic
122dffe4c1
Make uncapped Damage Fatigue optional (bug #5264 )
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Cap Absorb Fatigue
5 years ago
AnyOldName3
3ce3f364ea
Merge branch 'AnyOldName3-master-patch-00511' into 'master'
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Add default font releaseGLObjects workaround for OSG <3.65
Closes #4704
See merge request OpenMW/openmw!160
5 years ago
Andrei Kortunov
b8548b8f56
Merge pull request #2691 from elsid/navigator_status
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Use status codes to handle navigator errors instead of exceptions
5 years ago
Andrei Kortunov
7371650f8e
Merge pull request #2688 from Capostrophic/shield
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Make sure not to pick the ground shield model incorrectly for NPCs
5 years ago
Bret Curtis
f71dac2876
Merge pull request #2690 from Capostrophic/interiorlighting
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Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
5 years ago
Bret Curtis
7d77d44b34
Merge branch 'master' into interiorlighting
5 years ago
elsid
349040ffb2
Use status codes to handle navigator errors instead of exceptions
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For find path use case.
5 years ago
Roman Siromakha
d5cee5aea9
Merge pull request #2687 from akortunov/wander
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Re-work wandering outside of initial cell
5 years ago
Capostrophic
216a5d27c6
Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
5 years ago
Bret Curtis
d07cec9a38
Merge pull request #2689 from Capostrophic/nifver4000
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Some more minor NIF support fixes
5 years ago
Capostrophic
0479311c25
Correct declarations of utility methods
5 years ago
Capostrophic
e363d5df21
Some more minor NIF support fixes
5 years ago
Capostrophic
4a78674583
Make sure not to pick the ground shield model incorrectly
5 years ago
Andrei Kortunov
1db51a9e08
Re-work wandering outside of initial cell (bug #5261 , bug #5262 )
5 years ago
Alexei Dobrohotov
9b21249a9e
Merge pull request #2685 from OpenMW/revert-2683-gravity
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Revert "Don't apply 1.6 magic value to NiGravity decay factor (#5266 )"
5 years ago
Alexei Dobrohotov
234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )"
5 years ago
Andrei Kortunov
10129252c8
Merge pull request #2683 from Capostrophic/gravity
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Don't apply 1.6 magic value to NiGravity decay factor (#5266 )
5 years ago
AnyOldName3
73722eedf3
Add default font releaseGLObjects workaround for OSG <3.65
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This resolves https://gitlab.com/OpenMW/openmw/issues/4704
I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
5 years ago
Capostrophic
dcafe719a5
Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )
5 years ago
Alexei Dobrohotov
2652b10b9c
Merge pull request #2681 from akortunov/hello
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Do not interrupt greeting update when Hello = 0 or actor starts to swim
5 years ago
Andrei Kortunov
edd81e297f
Merge pull request #2680 from elsid/fix_aiwander_disabled_navigator
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Fallback to straight path when navmesh and pathgrind are not available
5 years ago
Andrei Kortunov
1522883fdd
Do not interrupt greeting update when Hello = 0 or actor starts to swim (bug #5248 )
5 years ago
elsid
f7caeefddb
Fallback to straight path when navmesh and pathgrind are not available
5 years ago
Andrei Kortunov
92ea66bb21
Merge pull request #2679 from elsid/fix_aiwander_start
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Fix start position for AiWander random point selection (bug #5262 )
5 years ago
elsid
8e0b638145
Fix start position for AiWander random point selection
5 years ago
Bret Curtis
7dfbeff049
Merge pull request #2677 from unelsson/fixcsrotation
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Editor: Convert radians to degrees when rotating objects
5 years ago
Bret Curtis
44a85795cf
Merge pull request #2669 from Capostrophic/wnam
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Generate WNAM subrecord upon saving terrain instead of upon editing it
5 years ago
Bret Curtis
631f1733bf
Merge pull request #2675 from elsid/ccache
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ccache fixes
5 years ago
Nelsson Huotari
032513ae18
Convert radians to degrees
5 years ago
elsid
c690f2d43d
Disable coverage for travis CI
5 years ago
elsid
0147b0e398
Print ccache stats
5 years ago
elsid
3cdff837c8
Use default ccache settings
5 years ago
Andrei Kortunov
e1e49832c7
Merge pull request #2670 from elsid/fix_aiwander_stuck
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Fix AiWander stuck (bug #5237 )
5 years ago
elsid
1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
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Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
5 years ago