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13 commits

Author SHA1 Message Date
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
321f7c3419 fix an infinite recursion regression on several dialogs. 2012-08-27 21:29:04 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Carl Maxwell
e4d046f69c Prepending m to the name of every member variable.
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
    npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
d27863bf8e rename layout files to .layout to get them recognized by layout editor 2012-07-03 11:34:20 +02:00
scrawl
d1508f5a59 List -> ListBox 2012-03-22 15:28:06 +01:00
scrawl
64212c0ee6 replaced all the StaticImage and StaticText in code 2012-03-21 14:54:02 +01:00
scrawl
deeb21a131 switched to the new multi-delegates system 2012-03-21 13:27:08 +01:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
933af72d60 Make BirthDialog use the new WindowBase 2010-11-06 11:26:17 +01:00
Jan Borsodi
025af1717f Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable. 2010-10-23 00:17:41 +02:00
Jan Borsodi
cd3e976b7c Added birthsign dialog and spell effect widget. 2010-09-21 12:34:47 +02:00