elsid
9626b6ec42
Add option to disable DetourNavigator component to find paths
2019-02-16 15:50:58 +03:00
elsid
16675fd254
Return empty path when navmesh is not found for agent
2019-02-16 15:37:06 +03:00
elsid
1d3668cd22
Add Navigator interface
2019-02-16 15:37:06 +03:00
elsid
c68e64a2a7
Make navigator from settings manager setting in separate function
2019-02-16 14:41:11 +03:00
Bret Curtis
4a9abf1c1b
Merge pull request #2159 from Capostrophic/lighting
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[0.45.0 regression] Fix upside-down night-time lighting
2019-02-07 11:27:22 +01:00
Capostrophic
796b87fde7
Fix upside-down night-time lighting
2019-02-06 23:53:13 +03:00
Bret Curtis
9e8bc29e3b
Merge pull request #2105 from Capostrophic/colorpicker
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[0.45.0 regression] Editor: Fix color picker oddities
2019-02-06 10:07:21 +01:00
Capostrophic
e47f1ef3e3
Fix some color picker regressions
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Don't assign invalid color returned when the color picker is closed by Cancel as the new color
Restore "picking finished" signal to make value saving work again
2019-02-05 18:02:47 +03:00
Bret Curtis
ffa3596fe4
Merge pull request #2152 from akortunov/headfix
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[0.45 regression] Editor: hide hairs when helmet is used
2019-02-05 15:36:34 +01:00
Bret Curtis
d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
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[0.45.0 regressions] Revert poor animation decisions
2019-02-05 15:36:21 +01:00
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
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[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
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Fix redundant searchPtr call
2019-02-05 12:29:51 +01:00
Andrei Kortunov
6eb77e215b
Remove looping particles from dead actors
2019-02-05 11:02:25 +04:00
Capostrophic
650cd47255
Fix redundant searchPtr call
2019-02-05 01:04:54 +03:00
Capostrophic
a584aa25ab
Don't re-enable collision object for dead actors
2019-02-04 22:13:30 +03:00
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
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Editor: Implement faction ranks table
2019-02-04 14:51:07 +01:00
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
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Native glowing windows support
2019-02-04 14:50:13 +01:00
Andrei Kortunov
57d8df1a05
Do not check if additional animation sources are supported for every animation object
2019-02-03 11:27:48 +04:00
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
2019-02-02 10:50:15 +04:00
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
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Update magic effects VFX immediately after effects update
2019-01-30 10:25:41 +01:00
Andrei Kortunov
11c17ad9d5
Hide hairs when replace the Head bodypart by item's one in the editor
2019-01-30 10:18:48 +04:00
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
2019-01-29 22:52:40 +04:00
Capostrophic
5c889f7359
Add creature-with-the-same-model soundgen fallback (bug #4813 )
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Creatures will use sounds of the first creature that has the same model in the record store when possible.
2019-01-29 16:29:47 +03:00
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
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Optimize HUD update
2019-01-25 20:55:19 +01:00
Andrei Kortunov
8580a58ba0
Optimize HUD update (do not do unnecessary work)
2019-01-25 21:15:29 +04:00
Capostrophic
67450a7046
Don't apply effects when spell absorption is successful (bug #4820 )
2019-01-25 15:09:22 +03:00
Frederic Chardon
7ad93c1d3e
Gmst typo in MWMechanics::NpcStats::increaseSkill
2019-01-24 13:33:18 +00:00
Azdul
32013d35f2
Formatting of CMakeLists made consistent with other CMakeLists files.
2019-01-23 14:21:11 +01:00
Azdul
6d8215ecb6
Google Test / Google Mock / OpenMW unit tests on Windows
2019-01-23 14:21:03 +01:00
Capostrophic
f9a711d2fd
Revert poor animation decisions
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Start force-updated in-air animation from loop start
Make movement animations have higher priority than jump animations
Make jumping animations have higher priority than turning animations
Don't reset idle during landing animation
Don't play default landing sound if the character is not on ground
2019-01-22 23:21:33 +03:00
Stomy
71be4cdd20
Ensure Unique Instance Refnum after clone, add, or move
2019-01-21 19:30:11 +00:00
Bret Curtis
c5a67c2079
Merge pull request #2137 from elsid/navmesh_render
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Avoid useless read of navmeshes from navigator
2019-01-20 20:32:24 +01:00
elsid
13e94ab194
Get navmesh to update osg node only if rendering is enabled
2019-01-20 21:09:06 +03:00
elsid
3572edab72
Update navmesh in a separate method
2019-01-20 19:28:23 +03:00
Andrei Kortunov
1e8b7f0f83
Fix -Wstring-plus-int warnings
2019-01-20 15:46:19 +04:00
Artur Rojek
f6e1aaae1a
Use case-insensitive compare when searching for game data by the wizard.
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Until now, the wizard was only comparing against an exact file name
match while searching for game data, eg. "data*.cab".
This patch makes it possible to locate game data regardless of case
sensitivity, eg. "Data*.cab".
2019-01-15 13:36:24 +01:00
Capostrophic
8bb270c2bb
Update moved object collisions even if the cell is the same (bug #4800 )
2019-01-14 00:56:43 +03:00
Bret Curtis
8834ee95be
Merge pull request #2120 from Capostrophic/macros
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Get rid of some remaining instances of C numeric limits
2019-01-10 18:59:34 +01:00
Bret Curtis
db74eb4466
Merge pull request #2094 from Capostrophic/editor
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Cherry-pick cc9cii's minor editor improvements
2019-01-10 17:55:59 +01:00
Bret Curtis
9c795195d0
Merge pull request #2109 from Capostrophic/loops
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Simplify some world loops
2019-01-10 11:44:41 +01:00
Bret Curtis
4617dea154
Merge pull request #2119 from akortunov/stringstream
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Get rid of unnecessary string streams
2019-01-10 11:42:27 +01:00
Capostrophic
a71cfca580
Get rid of some remaining instances of C limit macros
2019-01-09 16:06:18 +03:00
Andrei Kortunov
3e20f36953
Handle invalid string length for hinting
2019-01-08 12:37:41 +04:00
Capostrophic
776c6c2fe6
Fix MSVC warning
2019-01-07 20:38:33 +03:00
Andrei Kortunov
0937f02598
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
Andrei Kortunov
b17702bf1f
Do not restore birthsign abilities upon game load (bug #4329 )
2019-01-07 20:18:21 +04:00
Bret Curtis
de24682e2f
Merge pull request #2115 from Capostrophic/slowfall
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Don't reset player jumping flag unnecessarily (bug #4775 )
2019-01-07 17:13:39 +01:00
Capostrophic
a1af1ff487
Fix extra semicolon, redundant getStore calls and random creature spawn loop
2019-01-07 17:48:41 +03:00
Bret Curtis
9d1c0d2b22
Merge pull request #2114 from Capostrophic/cleanup
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Remove some redundant code
2019-01-07 14:59:39 +01:00
Capostrophic
403db9afe3
Don't reset player jumping flag unnecessarily (bug #4775 )
2019-01-07 16:08:26 +03:00