Rob Cutmore
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21d13a48fa
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Make setup method of MainDialog class private
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9 years ago |
Marc Zinnschlag
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ddb606a9fa
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Merge remote-tracking branch 'rcutmore/cleanup-unused-code'
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9 years ago |
Rob Cutmore
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a5411c1ec2
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Remove unused code
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9 years ago |
scrawl
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87beb73970
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Correction
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9 years ago |
scrawl
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fbf07133ea
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Document usage of node masks
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9 years ago |
scrawl
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18320b2cd0
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Move the Button enum to WorldSpaceWidget
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9 years ago |
scrawl
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41c571d4f4
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Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
Conflicts:
apps/opencs/view/render/instancemode.cpp
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9 years ago |
scrawl
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4f2a031f4e
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Improve error message
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9 years ago |
scrawl
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0b84b3c2cf
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Don't crash when region weather chances don't add to 100
The invalid weather ID was resulting in out-of-bounds vector access later in the code.
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9 years ago |
scrawl
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091ca9743e
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Do not write LandData twice (Fixes #3140)
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9 years ago |
Marc Zinnschlag
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e07be2d912
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Merge branch 'drop'
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9 years ago |
Marc Zinnschlag
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55627c0853
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handling drops into cells that do not exist or are not shown
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9 years ago |
Marc Zinnschlag
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6eba647a9d
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added accessor function for cell selection in paged worldspace
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9 years ago |
scrawl
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ef1a1125e0
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Fix an error in restocking logic (Fixes #3131)
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9 years ago |
scrawl
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4e6a60672d
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When a spell explodes on an actor do not apply it to that actor twice (Fixes #3142)
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9 years ago |
scrawl
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458a305bff
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OpenCS: add lighting mask
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9 years ago |
scrawl
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7f967153ef
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OpenCS: create light sources
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9 years ago |
scrawl
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e7bb8878f3
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OpenCS: add a mask for particle systems
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9 years ago |
scrawl
|
ad2145b463
|
OpenCS: use a separate enum for the toggle buttons
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9 years ago |
scrawl
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3089aeccc4
|
Factor out SceneUtil::addLight
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9 years ago |
scrawl
|
438b30d6f0
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Move configureLight to a separate file
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9 years ago |
scrawl
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fb849014bd
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Pass the fallback map to CSMWorld::Data
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9 years ago |
scrawl
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11496b8075
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Read fallback settings in OpenCS
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9 years ago |
scrawl
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6546c05428
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Move Fallback map to components/
|
9 years ago |
scrawl
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f315a4386f
|
Accept an implicit reference in Journal (Fixes #3135)
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9 years ago |
scrawl
|
ef20962fc5
|
Disable fog of war rendering on the HUD map by default
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9 years ago |
scrawl
|
ca4e859f61
|
Remove unused argument
|
9 years ago |
scrawl
|
4690fd3f22
|
Change the local map exploration radius to better match the original engine
|
9 years ago |
scrawl
|
4f8f166f69
|
Fix GetPcInJail to work as in the original engine
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9 years ago |
scrawl
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190bf15887
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SettingsWindow: support auto-updating of slider labels through the layout file
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9 years ago |
Marc Zinnschlag
|
5b9d6cce98
|
made drop distance configurable
|
9 years ago |
Marc Zinnschlag
|
7dd7be7f0e
|
make scenes drop target for referenceables
|
9 years ago |
Marc Zinnschlag
|
466f91db67
|
Fixed wrong GMST name for newly created game files (Fixes #3132)
|
9 years ago |
scrawl
|
745b29a995
|
Remove a debugging leftover
|
9 years ago |
scrawl
|
d9d6228c94
|
Implement PageDisplay::_updateView (Fixes #3125)
|
9 years ago |
scrawl
|
5952498e9e
|
Explicitely cast a size_t to int
|
9 years ago |
scrawl
|
446c714727
|
Fix a possible memory leak in error case
|
9 years ago |
scrawl
|
e6619c5306
|
Rebuild actor animations on resurrection (Fixes #3124)
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
|
9 years ago |
scrawl
|
daa94cc50e
|
Fix cppcheck warnings
|
9 years ago |
Poncho
|
b1020dcd42
|
Use correct direction multipliers during awareness check
|
9 years ago |
scrawl
|
1905f0bf2d
|
Add support for placing BodyParts in a cell (Bug #3118)
|
9 years ago |
scrawl
|
a9f0f30bb8
|
Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117)
|
9 years ago |
scrawl
|
0333c40047
|
Fix typo in SameRace dialogue function (function was inverted, Fixes #3116)
|
9 years ago |
scrawl
|
6fde02ea42
|
LocalScripts: initialize mIter
|
9 years ago |
scrawl
|
7f7e8c63bf
|
Correct path to gamecontrollerdb.txt (Fixes #3112)
|
9 years ago |
scrawl
|
63b9b075aa
|
Do not allow soul trapping the same creature more than once (Fixes #3102)
|
9 years ago |
scrawl
|
0bec6e5fbe
|
Fix 'failed to find animation' warnings when a spell was equipped before the werewolf transformation
|
9 years ago |
scrawl
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6b67911658
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Unset DrawState_Spell when becoming a werewolf
|
9 years ago |
scrawl
|
f052c05018
|
Move werewolf functions from World to MechanicsManager
|
9 years ago |
scrawl
|
53334d08a2
|
Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100)
|
9 years ago |