scrawl
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99eb78fc19
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Fix $DISPLAY not being accounted for in cursor decompression context
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2015-05-17 22:16:14 +02:00 |
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scrawl
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737c2114dc
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Change viewer stats keybinding to F9
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2015-05-15 19:43:48 +02:00 |
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scrawl
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49df07ea7f
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Implement UI scaling factor
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2015-05-15 00:41:21 +02:00 |
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scrawl
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24bb2e152c
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Apply texture filter setting changes
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2015-05-14 21:42:04 +02:00 |
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scrawl
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5442bf23a6
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Apply video mode & gamma setting changes
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2015-05-14 20:31:16 +02:00 |
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scrawl
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b6cb73e6e8
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Fix deep copying of controllers
This fixes the cell loading crash.
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2015-05-14 15:07:58 +02:00 |
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scrawl
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a18663c8b3
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Improve MyGUI texture updates
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2015-05-14 01:26:10 +02:00 |
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scrawl
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5dd1b2ae86
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Readded HW cursor rotation
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2015-05-14 01:06:33 +02:00 |
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scrawl
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c775cbbbaa
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Silence an annoying message
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2015-05-14 00:40:51 +02:00 |
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scrawl
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9ea416b852
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Readded HW cursor manager (no image rotation yet)
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2015-05-13 18:56:14 +02:00 |
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scrawl
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39fb46601a
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Readded input & event handling
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2015-05-13 16:50:47 +02:00 |
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scrawl
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298b3ed2ef
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Create the GraphicsWindowSDL2 directly
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2015-05-13 15:08:47 +02:00 |
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scrawl
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0498e6e5f0
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Readded window icon
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2015-05-13 15:03:21 +02:00 |
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scrawl
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375b736e74
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Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
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2015-05-13 02:53:09 +02:00 |
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scrawl
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82316105de
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BulletShapeManager kf loading fix
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2015-05-12 16:49:53 +02:00 |
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scrawl
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65f0195c71
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Readded animated collision shape support
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2015-05-12 16:26:11 +02:00 |
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scrawl
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47758c11cd
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
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scrawl
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c31b416ba1
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
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scrawl
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fe15f31f3e
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Remove strings.h wrapper
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2015-05-10 00:36:04 +02:00 |
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scrawl
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c843cfc8e2
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Physics stub in preparation for rewrite
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2015-05-10 00:28:51 +02:00 |
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scrawl
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48ffeab191
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Remove old BulletShapeManager
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2015-05-09 01:06:55 +02:00 |
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scrawl
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0da1e0e905
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Add comment
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2015-05-09 00:17:08 +02:00 |
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scrawl
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d432a3ed08
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Fix MyGUI rendering not taking DataVariance of textures into account
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2015-05-09 00:13:22 +02:00 |
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scrawl
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af7cbb2e3b
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Leak fix
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2015-05-08 17:52:35 +02:00 |
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scrawl
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483dc9de45
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Stop viewer threading before changing MyGUI textures
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2015-05-07 23:17:47 +02:00 |
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scrawl
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604580d75d
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Move toMatrix to Nif::Node
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2015-05-07 21:17:15 +02:00 |
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scrawl
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f760aebc92
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Disable MyGUI VBOs due to crashes (will look into proper fix)
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2015-05-05 17:55:38 +02:00 |
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scrawl
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100d6e5fff
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Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
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2015-05-05 02:38:59 +02:00 |
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scrawl
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ee60df1e27
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Split MyGUI rendering into Update, Cull and Draw stages
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2015-05-04 22:17:28 +02:00 |
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scrawl
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e1f4a7f647
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
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2015-05-04 02:41:50 +02:00 |
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scrawl
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a37a83eaea
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Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
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2015-05-03 22:15:53 +02:00 |
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scrawl
|
5a759f8b0d
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GUI cleanup fix
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2015-05-03 18:35:29 +02:00 |
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scrawl
|
140e67036c
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Flip non-dds textures vertically
Fixes the up-side down loading screens.
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2015-05-03 17:10:50 +02:00 |
|
Marc Zinnschlag
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83a7eea2a9
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Merge remote-tracking branch 'scrawl/master'
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2015-05-03 09:54:32 +02:00 |
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scrawl
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1a5407af98
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Reduce texture memory usage in OpenMW
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2015-05-02 19:36:36 +02:00 |
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scrawl
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dc9b27acfe
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Create manual GUI textures
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2015-05-02 18:06:54 +02:00 |
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scrawl
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1b78acc2c0
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Remove manual allocation for images
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2015-05-02 18:06:17 +02:00 |
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scrawl
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cac288d5be
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Remove OgreInit
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2015-05-01 21:49:36 +02:00 |
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scrawl
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d9d84bd7b2
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Remove bullet raycasting shapes, to be replaced with OSG ray casts
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2015-05-01 21:43:21 +02:00 |
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scrawl
|
82c4d01b37
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Add back resource handling workarounds to the gui code
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2015-05-01 18:37:24 +02:00 |
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scrawl
|
9f74be8fcb
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Add back the custom MyGUI log facility for utf8 paths on windows
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2015-05-01 02:04:24 +02:00 |
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scrawl
|
6afb0e43ef
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Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
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2015-05-01 01:44:21 +02:00 |
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scrawl
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a59940a2c7
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Move MyGUI platform to components
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2015-05-01 01:44:21 +02:00 |
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scrawl
|
15bdb7db01
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transformBoundingSphere optimization
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2015-05-01 01:44:21 +02:00 |
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scrawl
|
a98dc78cc5
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Bounds fix
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2015-04-30 15:46:16 +02:00 |
|
scrawl
|
83c6ba97c0
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Disable skinning updates for actors beyond the AI processing distance
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2015-04-30 00:10:24 +02:00 |
|
Marc Zinnschlag
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ba57a648db
|
Merge remote-tracking branch 'rohit-n/reorder'
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2015-04-29 12:09:55 +02:00 |
|
Marc Zinnschlag
|
607a16eb01
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removed leftover ignoreRefNum argument
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2015-04-29 12:09:30 +02:00 |
|
Rohit Nirmal
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997347b01e
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
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Marc Zinnschlag
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f1c0847897
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Merge remote-tracking branch 'cc9cii/moveref'
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2015-04-28 14:07:18 +02:00 |
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