Chris Robinson
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9d56e2d86d
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Apply movement by queueing it to do later
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2013-08-17 22:34:38 -07:00 |
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Chris Robinson
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96bab88da6
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Add physics methods to queue and apply movements
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2013-08-17 07:48:45 -07:00 |
|
Chris Robinson
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0481e64b02
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Fix tracing down
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2013-08-17 05:09:34 -07:00 |
|
Chris Robinson
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8bcce0fb55
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Clean up the trace struct
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2013-08-17 05:09:33 -07:00 |
|
Chris Robinson
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62c7b3698d
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Get rid of the old newtrace method
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2013-08-17 05:09:33 -07:00 |
|
Chris Robinson
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65ce3c6ba5
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Use a better method to do actor physics traces
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2013-08-17 05:09:32 -07:00 |
|
Chris Robinson
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d82f54c771
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Improve actor movement collision handling
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2013-08-17 05:09:30 -07:00 |
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Chris Robinson
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21121d5ba5
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Store the object class in the LiveCellRef
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2013-08-16 04:18:48 -07:00 |
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Chris Robinson
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08d1d486a4
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Merge remote-tracking branch 'zini/master' into ptr-improvements
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2013-08-15 17:42:16 -07:00 |
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Marc Zinnschlag
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d122699b2f
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and another fix for the same issue :(
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2013-08-15 18:29:09 +02:00 |
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Chris Robinson
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58481ec7c3
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Merge remote-tracking branch 'zini/master' into ptr-improvements
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2013-08-15 07:11:38 -07:00 |
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Marc Zinnschlag
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7b4d8afde7
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fix to previous commit
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2013-08-15 15:53:50 +02:00 |
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Chris Robinson
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fdbf09ed40
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Merge remote-tracking branch 'zini/master' into ptr-improvements
Conflicts:
apps/openmw/mwworld/containerstore.cpp
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2013-08-15 05:56:24 -07:00 |
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Marc Zinnschlag
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e94fcce622
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
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Chris Robinson
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2853b56ed5
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Throw an exception when trying to get an empty Ptr's type
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2013-08-15 04:52:01 -07:00 |
|
Chris Robinson
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0f2b2ff1ce
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Small header cleanup
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2013-08-15 01:21:43 -07:00 |
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Chris Robinson
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86f2cd5848
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Use dynamic_cast to get the LiveCellRef
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2013-08-14 20:26:50 -07:00 |
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Chris Robinson
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48c07fbd98
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Remove some unnecessary fields from Ptr
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2013-08-14 17:05:42 -07:00 |
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Chris Robinson
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74f855e948
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Move common LiveCellRef fields to the base class
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2013-08-14 01:55:51 -07:00 |
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Chris Robinson
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11166a1a17
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Don't store the type name string in the Ptr
This should get rid of all heap allocations caused by constructing or copying
Ptr objects.
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2013-08-14 00:45:28 -07:00 |
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Chris Robinson
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b6d2888c48
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Avoid using boost::any in MWWorld::Ptr
Reduces dependency on Boost, and should improve performance a bit when
copying or constructing Ptr objects.
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2013-08-14 00:45:27 -07:00 |
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Marc Zinnschlag
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aee0336780
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Merge remote-tracking branch 'kcat/script-functions'
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2013-08-14 09:05:40 +02:00 |
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Chris Robinson
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73437dfdca
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GetEffect can accept an effect ID string as well
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2013-08-13 19:18:21 -07:00 |
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Chris Robinson
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c1dfa980bf
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Combine ShowVarsImplicit and ShowVarsExplicit
Also removes an unnecessary else statement
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2013-08-13 17:31:15 -07:00 |
|
Marc Zinnschlag
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e2e76147c8
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Merge remote-tracking branch 'potatoesmaster/magic'
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2013-08-13 15:36:43 +02:00 |
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Chris Robinson
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30973352e8
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Implement ShowVars (SV) console function
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2013-08-13 04:54:41 -07:00 |
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Chris Robinson
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2353ac1739
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Properly implement SetWerewolfAcrobatics
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2013-08-13 04:54:41 -07:00 |
|
Emanuel Guevel
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ad3646cb15
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Fix spell icons displayed when effect ended
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2013-08-13 04:57:45 +02:00 |
|
Emanuel Guevel
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a47c76001c
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Apply trap magic effects
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2013-08-13 04:56:15 +02:00 |
|
Emanuel Guevel
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37ea0f3fb9
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Display refusal message when weapon/magic icons are clicked as werewolf
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2013-08-12 15:36:16 +02:00 |
|
Emanuel Guevel
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997f37700d
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Display HUD icons for hidden windows
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2013-08-12 15:06:09 +02:00 |
|
Emanuel Guevel
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c27c33f542
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Fix pinned windows hiding
They were always displayed in console mode and in game (even if they
were force hidden).
|
2013-08-12 15:04:41 +02:00 |
|
Chris Robinson
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6fd4cdb5fb
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Play randomized werewolf sounds
|
2013-08-11 00:53:17 -07:00 |
|
Chris Robinson
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00d6690b4d
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Ignore encumbrance in werewolf form
According to UESP, inventory weight is ignored. Not sure if this
includes feather and burden effects.
|
2013-08-10 20:25:18 -07:00 |
|
Chris Robinson
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180f0d0fe9
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Restart from the loop point if replaying the same animation
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2013-08-09 21:25:28 -07:00 |
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Chris Robinson
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5968165de0
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Merge remote-tracking branch 'zini/master' into werewolf
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
|
2013-08-09 07:00:00 -07:00 |
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Chris Robinson
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a28c36de17
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Don't count as running if not actually moving along (local) X/Y
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2013-08-09 06:53:07 -07:00 |
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Chris Robinson
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c2d8eb377f
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Play some appropriate sounds in werewolf form
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2013-08-09 06:40:16 -07:00 |
|
Chris Robinson
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db1036e5e5
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Handle SetWerewolfAcrobatics
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2013-08-09 05:37:56 -07:00 |
|
Chris Robinson
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ae183cb3e4
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Handle werewolf stats
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2013-08-09 05:14:58 -07:00 |
|
Chris Robinson
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72a399054f
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Don't assume only players activate doors
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2013-08-09 01:35:29 -07:00 |
|
Chris Robinson
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46bc7bd9c8
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Some cleanup since NpcStats is now also CreatureStats
This isn't a thorough cleaning, so keep an eye out for more
|
2013-08-09 01:14:08 -07:00 |
|
Marc Zinnschlag
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fb0b57efaa
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Merge remote-tracking branch 'vorenon/bug876'
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2013-08-09 09:38:10 +02:00 |
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Chris Robinson
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75b6515915
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Inherit NpcStats from CreatureStats
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2013-08-08 23:28:02 -07:00 |
|
Chris Robinson
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89c7f5bc70
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
|
Chris Robinson
|
6110a0ee3b
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Don't allow resting as a werewolf
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2013-08-08 18:30:47 -07:00 |
|
Chris Robinson
|
75131e6a48
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Rebuild the actor after switching between werewolf forms
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2013-08-08 17:16:24 -07:00 |
|
Chris Robinson
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5fbfce6d1e
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Don't show WerewolfRobe objects in the inventory
Pretty ugly hard-coding, but this is likely what vanilla does since it
has no option to mark clothes or armor as unplayable like Oblivion does.
|
2013-08-08 16:05:26 -07:00 |
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Chris Robinson
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d77d60cbc2
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Remove an unneeded forceUpdate method
|
2013-08-08 15:37:08 -07:00 |
|
vorenon
|
a718a62ef5
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Fix for bug 876
|
2013-08-09 00:06:34 +02:00 |
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