scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e95483c40f 
								
							 
						 
						
							
							
								
								Fix crash for on target spells cast by non-actors ( Fixes   #1529 )  
							
							 
							
							
							
						 
						
							2014-06-18 16:57:53 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fe1e6a2719 
								
							 
						 
						
							
							
								
								Make Weakness effects apply to all subsequent effects within the same spell ( Fixes   #1150 )  
							
							 
							
							
							
						 
						
							2014-06-18 16:57:53 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								039398c8ae 
								
							 
						 
						
							
							
								
								Basic RefData and CellRef change tracking  
							
							 
							
							... 
							
							
							
							Wrapped item charge handling in getItemHealth function 
							
						 
						
							2014-05-25 14:30:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5a21aca53 
								
							 
						 
						
							
							
								
								Refactor projectiles to no longer use MW-objects  
							
							 
							
							
							
						 
						
							2014-05-16 13:33:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f13a17a39 
								
							 
						 
						
							
							
								
								Add some more safety checks to spellcasting  
							
							 
							
							
							
						 
						
							2014-05-15 09:54:10 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a609dc5674 
								
							 
						 
						
							
							
								
								Fix exception when getting hit by a trap  
							
							 
							
							
							
						 
						
							2014-05-15 09:54:10 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9052cc4a57 
								
							 
						 
						
							
							
								
								Savegame: store ActiveSpells  
							
							 
							
							
							
						 
						
							2014-05-14 23:54:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dfacf8c044 
								
							 
						 
						
							
							
								
								Change ActiveSpells to use ActorId  
							
							 
							
							
							
						 
						
							2014-05-14 07:14:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								99b4bc721b 
								
							 
						 
						
							
							
								
								Don't attempt to inflict spells on dead actors  
							
							 
							
							
							
						 
						
							2014-05-14 05:37:53 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c7b3074f5 
								
							 
						 
						
							
							
								
								Fix self-defense for creatures when attacked with a spell  
							
							 
							
							
							
						 
						
							2014-05-14 05:31:19 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thoronador 
								
							 
						 
						
							
							
							
							
								
							
							
								1b8c975d5b 
								
							 
						 
						
							
							
								
								minor performance improvements in apps/openmw  
							
							 
							
							... 
							
							
							
							Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.
For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around. 
							
						 
						
							2014-04-27 19:10:23 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04964595ef 
								
							 
						 
						
							
							
								
								Fixes   #1270 ,  Fixes   #1201 : Update active weapon/spell icons every frame  
							
							 
							
							
							
						 
						
							2014-04-26 16:44:20 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								f6deca7c80 
								
							 
						 
						
							
							
								
								Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors  
							
							 
							
							
							
						 
						
							2014-04-23 13:02:51 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								61341d4206 
								
							 
						 
						
							
							
								
								Removed mLocked, kept it as "Negative lock level means unlocked"  
							
							 
							
							
							
						 
						
							2014-04-23 10:00:18 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								cac8e52154 
								
							 
						 
						
							
							
								
								Seperated locked and lock level, to allow for relocking doors to previous lock level.  
							
							 
							
							... 
							
							
							
							The data is stored in the esm as -lockLevel if unlocked; lockLevel if locked. While not tested, it should not present any problems. 
							
						 
						
							2014-04-23 05:12:07 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4625adfb7f 
								
							 
						 
						
							
							
								
								Fix typo in a condition.  
							
							 
							
							
							
						 
						
							2014-04-18 11:43:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								12de0afb03 
								
							 
						 
						
							
							
								
								Feature  #50 : Spawn projectiles  
							
							 
							
							... 
							
							
							
							Fix a bug in copyObjectToCell.
Make actor rotations more consistent. 
							
						 
						
							2014-03-08 01:31:27 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								367919200f 
								
							 
						 
						
							
							
								
								moved CellRefList into a separate file  
							
							 
							
							
							
						 
						
							2014-02-23 20:11:05 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7693f712bc 
								
							 
						 
						
							
							
								
								started making CellStore into a proper class; encapsulated mCell member  
							
							 
							
							
							
						 
						
							2014-02-21 11:35:46 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								6a4820c0f7 
								
							 
						 
						
							
							
								
								Show a message when the player attempts to cast a disabled spell  
							
							 
							
							
							
						 
						
							2014-02-11 14:52:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea7e0abdc2 
								
							 
						 
						
							
							
								
								Move WhenStrikes skill success to a more appropriate place  
							
							 
							
							
							
						 
						
							2014-01-29 15:37:26 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								851a7d5014 
								
							 
						 
						
							
							
								
								Feature  #957 : Handle area effects for "on touch" range  
							
							 
							
							
							
						 
						
							2014-01-21 12:30:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								525ce2f042 
								
							 
						 
						
							
							
								
								Some cleanup - move definitions to implementation file  
							
							 
							
							
							
						 
						
							2014-01-18 10:52:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f78b846f9e 
								
							 
						 
						
							
							
								
								Handle CasterLinked magic effect flag  
							
							 
							
							
							
						 
						
							2014-01-12 10:21:49 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								44b2380874 
								
							 
						 
						
							
							
								
								Closes   #947 : Decrease fatigue when running, swimming and attacking  
							
							 
							
							
							
						 
						
							2014-01-11 22:28:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dddc0979a2 
								
							 
						 
						
							
							
								
								Fix another fatigue cap issue  
							
							 
							
							
							
						 
						
							2014-01-11 22:28:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3896c88403 
								
							 
						 
						
							
							
								
								Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any  
							
							 
							
							
							
						 
						
							2014-01-11 05:58:05 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								909494ff35 
								
							 
						 
						
							
							
								
								Implement Assault crimes. In other words, NPCs now fight back!  
							
							 
							
							
							
						 
						
							2014-01-11 03:08:16 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf36515d5 
								
							 
						 
						
							
							
								
								Implement Trespassing crime  
							
							 
							
							
							
						 
						
							2014-01-10 21:26:24 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f9113fe88 
								
							 
						 
						
							
							
								
								Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions  
							
							 
							
							
							
						 
						
							2014-01-09 01:49:58 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								098f9712f1 
								
							 
						 
						
							
							
								
								Add getPlayerPtr() utility method. Reduces dependencies a lot.  
							
							 
							
							
							
						 
						
							2014-01-08 18:39:44 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								557652112f 
								
							 
						 
						
							
							
								
								Show the target HP bar also when casting a heal effect (same as MCP)  
							
							 
							
							
							
						 
						
							2014-01-04 04:21:44 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								366801f3d5 
								
							 
						 
						
							
							
								
								Implement explodeSpell instruction (like Cast, with caster = target)  
							
							 
							
							
							
						 
						
							2014-01-03 04:44:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b42240be6d 
								
							 
						 
						
							
							
								
								Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.  
							
							 
							
							
							
						 
						
							2014-01-03 03:48:43 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								299690631f 
								
							 
						 
						
							
							
								
								Implement SoulTrap magic effect  
							
							 
							
							
							
						 
						
							2014-01-02 21:21:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								596e0c8a49 
								
							 
						 
						
							
							
								
								Correct Dispel effect (use magnitude as chance)  
							
							 
							
							
							
						 
						
							2014-01-02 20:15:07 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e5cae1081 
								
							 
						 
						
							
							
								
								Implement mark/recall magic effects  
							
							 
							
							
							
						 
						
							2014-01-01 17:06:21 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								69ba8a40bf 
								
							 
						 
						
							
							
								
								Fix weird formatting added during the merge  
							
							 
							
							
							
						 
						
							2014-01-01 16:13:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3cd10dbea 
								
							 
						 
						
							
							
								
								Remove redundant setTeleported calls  
							
							 
							
							
							
						 
						
							2014-01-01 15:18:25 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c3482b6f24 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwmechanics/spellcasting.cpp 
							
						 
						
							2014-01-01 15:05:42 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5fa9aa5d1e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/weather.cpp
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2014-01-01 14:57:14 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea3b88951a 
								
							 
						 
						
							
							
								
								Implement divine/almsivi intervention magic effects  
							
							 
							
							
							
						 
						
							2014-01-01 02:22:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								e9844e1b37 
								
							 
						 
						
							
							
								
								Fixes   #417 : Apply weather instantly when teleporting  
							
							 
							
							... 
							
							
							
							Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-31 20:40:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5054d8e6c1 
								
							 
						 
						
							
							
								
								Bug  #1055 : Check power use and mana before starting cast animation  
							
							 
							
							
							
						 
						
							2013-12-26 22:06:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								076cc9230b 
								
							 
						 
						
							
							
								
								First try at handling target magic  
							
							 
							
							
							
						 
						
							2013-11-28 17:31:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								14c9a4e1d3 
								
							 
						 
						
							
							
								
								Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window.  
							
							 
							
							
							
						 
						
							2013-11-23 23:12:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4aa9f3bcef 
								
							 
						 
						
							
							
								
								Don't set the enchanted item in HUD for "WhenStrikes" enchantments  
							
							 
							
							
							
						 
						
							2013-11-23 22:48:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bf153e1c8e 
								
							 
						 
						
							
							
								
								Fix bug applying instant effects  
							
							 
							
							
							
						 
						
							2013-11-21 00:41:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ff2e4260 
								
							 
						 
						
							
							
								
								Handle Unreflectable flag  
							
							 
							
							
							
						 
						
							2013-11-19 17:33:02 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c03c82c78a 
								
							 
						 
						
							
							
								
								Apply disease resistance manually as according to wiki  
							
							 
							
							
							
						 
						
							2013-11-19 17:15:17 +01:00