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6 commits

Author SHA1 Message Date
scrawl
f1ac408f35 Place Drawables directly in the scene graph when built with OSG 3.4
OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead.

There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents.
2015-11-10 18:23:42 +01:00
scrawl
fd1ccd21ff Disable freezeOnCull for weather particles 2015-11-02 23:49:22 +01:00
scrawl
12f3198f68 Node name lookups should be case insensitive
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
2015-04-23 17:15:30 +02:00
scrawl
bd88758962 Use the new skinning system in OpenMW 2015-04-21 18:54:03 +02:00
scrawl
f7d2a28930 Port BoneOffset 2015-04-19 14:25:36 +02:00
scrawl
591a35b8d7 *very* early version of the LightManager 2015-04-10 23:16:17 +02:00