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184 commits

Author SHA1 Message Date
David Cernat
5bd95628ce [Client] Send an ObjectDelete packet when disposing of corpses 2017-05-08 08:44:43 +03:00
David Cernat
9d2c5c3502 [General] Simplify structure of BaseEvent 2017-05-06 21:57:29 +03:00
David Cernat
a82646a130 [Client] Delineate tes3mp-only code more clearly, part 2 2017-04-24 19:46:12 +03:00
David Cernat
679e790d8d [Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController 2017-04-05 12:00:21 +03:00
David Cernat
9759764699 [Client] Clean up getting and resetting of WorldEvent 2017-04-05 09:04:41 +03:00
David Cernat
2bd81c3de0 [Client] Use mpNum for every WorldObject 2017-04-04 11:07:16 +03:00
Koncord
690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
Koncord
cea1425db1 [Client] Remove redundant newlines & keep ~120 columns 2017-03-04 14:55:35 +08:00
David Cernat
a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 2017-02-26 16:59:53 +02:00
David Cernat
ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones 2017-02-23 09:19:09 +02:00
David Cernat
a4526605a6 [General] Remove goldValue from ContainerItem because it is never useful 2017-02-20 12:31:11 +02:00
David Cernat
4f2b88df8a [General] Remove owner var from ContainerItem because it is always empty 2017-02-18 23:59:02 +02:00
David Cernat
3b604a432e [General] Restructure ID_CONTAINER to allow multiple containers at once 2017-02-15 20:14:25 +02:00
David Cernat
f02840d638 [Client] Fix log messages when sending ID_CONTAINER 2017-02-09 21:48:22 +02:00
David Cernat
e52823394c [Client] Use correct count for ID_CONTAINER when dropping items 2017-02-06 22:53:18 +02:00
David Cernat
d8a9a5f6c9 [General] Send item owner in ID_CONTAINER 2017-02-06 22:45:23 +02:00
David Cernat
3614b21e10 [General] Send charge and goldValue in ID_CONTAINER 2017-02-06 21:28:03 +02:00
David Cernat
e703dd42aa [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
David Cernat
1f03c12d96 [Client] See when other players use the Take All button with a container 2017-02-05 20:04:50 +02:00
David Cernat
d2c5a3387a [Client] See when other players add items to containers 2017-02-05 19:33:11 +02:00
David Cernat
9c76b805b2 [Client] Send ID_CONTAINER when starting to drag a container item 2017-02-04 21:33:50 +02:00
Koncord
9ca206dda9 Add hooks for containers 2016-12-16 17:27:19 +08:00
scrawl
f64bc3c7ef Pass the victim to commitCrime on pickpocket detection (Fixes #3424) 2016-06-06 23:50:22 +02:00
scrawl
763f647412 Add ItemModel::allowedToInsertItems 2016-03-05 19:53:24 +01:00
dteviot
77a1d947cc extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
scrawl
77f1387da8 Include cleanup 2015-07-18 20:36:28 +02:00
scrawl
e66e9916db Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c40987338d Scrollbars don't save their positions between openings 2015-06-04 23:09:40 +03:00
scrawl
e23775e338 Fix -Woverloaded-virtual clang warnings 2015-06-04 20:31:28 +02:00
Rohit Nirmal
396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
scrawl
aa6ebcd75c Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 2015-02-05 04:18:43 +01:00
scrawl
4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
2015-01-27 23:05:19 +01:00
scrawl
728b842e72 Use MyGUI::utility in favor of boost lexical_cast 2015-01-10 03:01:01 +01:00
scrawl
eecea4131f Reduce MyGUI includes 2015-01-10 02:50:43 +01:00
scrawl
4b704f665f Reduce includes, move DragAndDrop to separate file 2015-01-10 01:21:17 +01:00
scrawl
866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
2014-12-24 15:45:12 +01:00
scrawl
0dc9401269 Fix GUI crash due to outdated spells list 2014-12-15 20:20:17 +01:00
Nikolay Kasyanov
138e3032ce Fix: initialize boolean field with boolean value, not NULL 2014-10-11 10:07:01 +04:00
scrawl
cbc242d857 Move item count text to ItemWidget 2014-09-19 09:29:00 +02:00
Ragora
f250e3df4b Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit 2014-09-13 18:48:41 -04:00
Ragora
74e1db3ac8 Minor Correction to existing conjured item logic 2014-09-11 01:00:39 -04:00
Ragora
69dbd6b30f Added checks for different bound item situations 2014-09-10 23:38:38 -04:00
Ragora
141755b473 Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them 2014-09-10 21:34:17 -04:00
scrawl
10a0e2434e Open inventory when activating an unconscious actor (Fixes #1848) 2014-08-26 03:06:23 +02:00
scrawl
715d357f24 Use a controller to move Drag&Drop widget with the mouse cursor 2014-08-01 17:14:35 +02:00
scrawl
5839691530 Check for container organic flag before checking weight (Fixes #1654) 2014-07-14 17:27:36 +02:00
scrawl
6cd739678a Fix dangling model pointer after reference cleanup (Fixes #1653) 2014-07-14 16:53:58 +02:00
scrawl
f2799ea1d9 Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
scrawl
4f73e8bb71 Add items to player inventory upon drag start (Fixes #1507) 2014-06-16 02:52:25 +02:00
scrawl
6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00