scrawl
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a0cc9de088
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Make the creation of save file directories even more explicit
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2016-03-14 00:00:11 +01:00 |
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scrawl
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b7b7c0612d
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Make getCurrentCharacter create argument explicit
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2016-03-13 23:48:44 +01:00 |
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scrawl
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7463c0c353
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Addition to last commit, don't create a save directory on death
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2016-03-13 23:48:22 +01:00 |
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scrawl
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426a6fdcc2
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Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
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2016-03-13 23:42:08 +01:00 |
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scrawl
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d7c7bb850b
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ToggleAI cleanup
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2016-03-12 20:32:42 +01:00 |
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Marc Zinnschlag
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d5067201d0
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Merge branch 'move'
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2016-03-12 13:27:00 +01:00 |
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Marc Zinnschlag
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900378a31e
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changed 'not implemented' warning message for object movement
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2016-03-12 13:26:33 +01:00 |
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Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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2016-03-12 13:19:51 +01:00 |
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Marc Zinnschlag
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5c587fe93e
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Merge remote-tracking branch 'scrawl/cs_waterlevel'
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2016-03-12 08:07:38 +01:00 |
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scrawl
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d840c7d5eb
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Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
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2016-03-11 22:48:28 +01:00 |
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scrawl
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97526284f5
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Allow setting the water level of an interior cell with sky (Fixes #3244)
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2016-03-11 22:10:59 +01:00 |
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Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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2016-03-11 14:04:47 +01:00 |
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Marc Zinnschlag
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6a2fe564ef
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Merge branch 'master' into move
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2016-03-11 12:47:33 +01:00 |
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scrawl
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85bd4f52f0
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Improve occlusion query geometry rendering
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2016-03-11 00:09:46 +01:00 |
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scrawl
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93ec289b1d
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Improve setting of occlusion query state
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2016-03-10 23:18:20 +01:00 |
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scrawl
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14e1911820
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Fix memory leaks
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2016-03-10 20:38:14 +01:00 |
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scrawl
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f898bf493f
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
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scrawl
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137dde7cf8
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Include cleanup
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2016-03-10 12:59:17 +01:00 |
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Marc Zinnschlag
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b2181fae20
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safer handling of command macros
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2016-03-08 10:48:44 +01:00 |
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scrawl
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3e6cf17665
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Warn about cellrefs with an empty refId (Bug #3238)
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2016-03-07 22:44:03 +01:00 |
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scrawl
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d0aba0d9ee
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Catch exceptions thrown during reference loading (Bug #3238)
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2016-03-07 21:28:50 +01:00 |
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scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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2016-03-06 11:34:15 +01:00 |
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scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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2016-03-06 11:33:07 +01:00 |
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scrawl
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60a12b3dee
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Use MyGUI's castType function
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2016-03-05 20:00:51 +01:00 |
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scrawl
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763f647412
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Add ItemModel::allowedToInsertItems
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2016-03-05 19:53:24 +01:00 |
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scrawl
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373c1e7602
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Assign the PageDisplay on initialization
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2016-03-05 19:48:01 +01:00 |
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scrawl
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5ea7446eeb
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Change a dynamic_cast to static_cast
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2016-03-05 19:41:45 +01:00 |
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scrawl
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c085e503c6
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Pass the btCollisionObject as const
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2016-03-05 16:09:56 +01:00 |
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scrawl
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004f0d37d5
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Fix the projectile launch position for spells cast from objects (Fixes #3235)
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2016-03-05 15:56:54 +01:00 |
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scrawl
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910e41e3c4
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Allow an Object to be specified as ignore parameter for castRay
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2016-03-05 15:56:19 +01:00 |
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Marc Zinnschlag
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b5005f7812
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keep sub mode over mode changes
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2016-03-05 11:41:42 +01:00 |
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Marc Zinnschlag
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a63453846b
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properly clear drag mode at the end of a drag
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2016-03-05 11:14:08 +01:00 |
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Marc Zinnschlag
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51a4e3fa7d
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properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind)
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2016-03-05 10:56:54 +01:00 |
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Marc Zinnschlag
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70745487f3
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cancel instance move on editing lock becoming active
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2016-03-05 10:44:46 +01:00 |
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Marc Zinnschlag
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b1fb64bf68
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added missing drag mode resets
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2016-03-04 16:25:30 +01:00 |
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Marc Zinnschlag
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dd564daba0
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do not start move drags while the document is locked for editing
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2016-03-04 16:24:02 +01:00 |
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Marc Zinnschlag
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1726393963
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cancel instance move on edit mode change
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2016-03-04 15:31:50 +01:00 |
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Marc Zinnschlag
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25effc4222
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cancel instance move on sub mode change
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2016-03-04 15:30:28 +01:00 |
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Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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2016-03-04 15:19:26 +01:00 |
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scrawl
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76b47c6d5d
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PlaceAt: don't correct spawn points for non-actors
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2016-03-04 12:25:22 +01:00 |
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scrawl
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16dca126dd
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PlaceAt: don't use actor's X/Y rotation
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2016-03-04 12:22:13 +01:00 |
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Marc Zinnschlag
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d57021b23c
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some code simplification
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2016-03-04 12:02:45 +01:00 |
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Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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2016-03-04 12:00:05 +01:00 |
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Marc Zinnschlag
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4cd24715cb
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Merge remote-tracking branch 'pi03k/bug_2570'
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2016-03-04 09:41:21 +01:00 |
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Marc Zinnschlag
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563f44b823
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Merge remote-tracking branch 'origin/master'
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2016-03-03 12:13:11 +01:00 |
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pi03k
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128508882a
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Changed some zeros to NULLs in view.cpp
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2016-03-03 11:46:56 +01:00 |
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pi03k
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3bfab9c2c9
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extracted creation of scroll area to separate method
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2016-03-03 11:46:56 +01:00 |
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pi03k
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9539925f3e
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Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
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2016-03-03 11:46:56 +01:00 |
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pi03k
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bf9aa2e131
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Extracted resizing of window's width to separate method
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2016-03-03 11:46:56 +01:00 |
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Marc Zinnschlag
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9c1b4c671d
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Merge remote-tracking branch 'aesylwinn/cell_borders'
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2016-03-03 11:04:51 +01:00 |
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