Commit Graph

16 Commits (a0e89208a0b301666b626a51cdae30e552e50537)

Author SHA1 Message Date
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
scrawl a0cc9de088 Make the creation of save file directories even more explicit 9 years ago
scrawl 426a6fdcc2 Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
9 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
cc9cii 37f0c253f6 For compiling with MSVC 2012 11 years ago
scrawl 7721e54191 Use descriptive names for save files and character folders (Fixes #1449) 11 years ago
scrawl 996e49c534 Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
11 years ago
scrawl 7a0aeeaa38 Allow to delete savegames (shift + click) 11 years ago
Marc Zinnschlag 616e3aa32f store content file list in saved games and reject saved games not matching the current game 11 years ago
Marc Zinnschlag e3670cff8a improved character selection logic 11 years ago
Marc Zinnschlag 18a3b38fb4 when scanning saved game directory, reject characters without a valid saved game 11 years ago
Marc Zinnschlag c165894869 load saved game record 11 years ago
Marc Zinnschlag cbbdf390ad added function for inspection of saved characters and character slots 11 years ago
Marc Zinnschlag e938c5a0ee changed character creation logic (create on save instead of on new game) 11 years ago
Marc Zinnschlag 5e64888227 added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) 11 years ago