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419 commits

Author SHA1 Message Date
scrawl
00af6b5617 Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World. 2013-11-15 02:08:36 +01:00
Emanuel Guevel
aefa54d72d Pass item count to ManualRef constructor
This remove the need to call setCount in multiple places.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
f4f2586e8c Remove duplicate code for PlaceAtMe/PlaceAtPC using a template 2013-11-10 02:45:16 +01:00
Emanuel Guevel
8ff747fbef Move some deleteObject logic from OpDelete to MWWorld::deleteObject 2013-11-10 02:45:16 +01:00
Emanuel Guevel
10abb9d297 Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).

Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
496f786c2a Implement Disable/EnableLevitation script functions
Totally copied on Disable/EnableTeleporting implementation.
Thanks KittyCat!
2013-10-02 15:33:20 +02:00
mckibbenta
eef9df504a fiddlings 2013-08-29 20:25:36 -04:00
mckibbenta
60fa69139e minor changes 2013-08-25 19:20:14 -04:00
mckibbenta
8998b90e8b initial do-nothing implementation; registered opcode 2013-08-24 21:19:12 -04:00
vorenon
3bf3bd4b8c Silenced some warnings 2013-08-21 13:53:49 +02:00
Chris Robinson
73437dfdca GetEffect can accept an effect ID string as well 2013-08-13 19:18:21 -07:00
Chris Robinson
c1dfa980bf Combine ShowVarsImplicit and ShowVarsExplicit
Also removes an unnecessary else statement
2013-08-13 17:31:15 -07:00
Chris Robinson
30973352e8 Implement ShowVars (SV) console function 2013-08-13 04:54:41 -07:00
Chris Robinson
2353ac1739 Properly implement SetWerewolfAcrobatics 2013-08-13 04:54:41 -07:00
Chris Robinson
db1036e5e5 Handle SetWerewolfAcrobatics 2013-08-09 05:37:56 -07:00
Chris Robinson
75b6515915 Inherit NpcStats from CreatureStats 2013-08-08 23:28:02 -07:00
Chris Robinson
2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
Emanuel Guevel
48d2554ac3 Auto-equip when items are added to the inventory
We limit that to armor pieces and clothing items.
No auto-equiping for the player nor werewolves.
2013-08-07 15:17:55 +02:00
Emanuel Guevel
fd0a159a64 MWScript: update first unused opcode number 2013-08-07 12:05:53 +02:00
Alex
de1f423bd7 initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
Emanuel Guevel
c59ad62c57 Fix UndoWerewolf script instruction 2013-08-06 14:30:01 +02:00
Emanuel Guevel
5188a1c2cd Implement script instructions Become/UndoWerewolf 2013-08-06 12:34:35 +02:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
Chris Robinson
c94653dc49 Implement the ModRegion script function 2013-07-27 07:10:18 -07:00
Chris Robinson
1174b85ac8 Implement Disable/EnableTeleporting script functions 2013-07-27 00:14:55 -07:00
Chris Robinson
3298eb1b37 Implement HitOnMe script function 2013-07-26 10:50:23 -07:00
Chris Robinson
14e0c182f3 Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
greye
f3d54a7ba4 move finding default cell positions to World 2013-07-07 15:03:06 +04:00
greye
6bb3942288 use Land height data for position in coc 2013-07-07 13:47:58 +04:00
greye
a3094b808e update coc behaviour for interior cells 2013-07-07 13:47:58 +04:00
Marc Zinnschlag
b1a8dc35e0 minor adjustments 2013-05-24 15:03:46 +02:00
Torben Carrington
1cfe037d6b AIWander - Added support for the Repeat parameter to mimic vanilla. 2013-05-24 04:49:20 -07:00
Miroslav Puda
3cebb41459 missing break 2013-05-21 21:04:15 +02:00
Marc Zinnschlag
9fee99d56c Merge remote-tracking branch 'scrawl/master' 2013-05-15 22:43:00 +02:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
Torben Carrington
4d10a1c407 Fixed an additional 0 being sent into the AIWander idle parameters vector (Thanks to Chris) 2013-05-13 02:57:52 -07:00
Marc Zinnschlag
af191c7382 fixed AiWander arguments 2013-05-13 11:27:36 +02:00
kpp
24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
scrawl
6cd28d1156 Fix a bug in getPCNextRank 2013-05-04 12:28:12 +02:00
scrawl
67422c397c GetWindSpeed 2013-05-01 11:42:24 +02:00
scrawl
5063d90dda GetStartingAngle was implemented, but not registered 2013-05-01 11:22:46 +02:00
scrawl
627c3fdb6b Added GetStandingPC, GetStandingActor; Fixed GetStartingPos 2013-05-01 11:15:43 +02:00
Chris Robinson
24e503330b Merge remote-tracking branch 'zini/master' into animations 2013-04-28 09:41:31 -07:00
scrawl
7d61459ccd Added stub implementation for 'Fall'. There is no use for this function because our physics controller applies gravity constantly anyway. 2013-04-28 11:13:21 +02:00
Chris Robinson
ab52e68c05 Merge remote-tracking branch 'zini/master' into animations 2013-04-27 05:16:15 -07:00
Chris Robinson
137017b325 Don't allow forcing vanity mode 2013-04-27 01:24:36 -07:00
Glorf
ade871ce12 Corrected unused opcodes 2013-04-26 17:31:58 +02:00
Glorf
89f7ef2472 Move, moveworld script instructions 2013-04-26 17:28:19 +02:00
scrawl
7821610ec6 Make OnDeath work with explicit reference 2013-04-26 02:08:53 +02:00
scrawl
a373f53988 Added SetAtStart 2013-04-26 02:02:51 +02:00