1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 04:49:54 +00:00
Commit graph

15143 commits

Author SHA1 Message Date
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
Fix redundant searchPtr call
2019-02-05 12:29:51 +01:00
Andrei Kortunov
6eb77e215b Remove looping particles from dead actors 2019-02-05 11:02:25 +04:00
Capostrophic
650cd47255 Fix redundant searchPtr call 2019-02-05 01:04:54 +03:00
Capostrophic
a584aa25ab Don't re-enable collision object for dead actors 2019-02-04 22:13:30 +03:00
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
Editor: Implement faction ranks table
2019-02-04 14:51:07 +01:00
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
Native glowing windows support
2019-02-04 14:50:13 +01:00
Andrei Kortunov
57d8df1a05 Do not check if additional animation sources are supported for every animation object 2019-02-03 11:27:48 +04:00
Andrei Kortunov
9e4a339ad3 Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
Update magic effects VFX immediately after effects update
2019-01-30 10:25:41 +01:00
Andrei Kortunov
dc3a17f1f6 Update magic effects VFX immediately after effects update (bug #4828) 2019-01-29 22:52:40 +04:00
Capostrophic
5c889f7359 Add creature-with-the-same-model soundgen fallback (bug #4813)
Creatures will use sounds of the first creature that has the same model in the record store when possible.
2019-01-29 16:29:47 +03:00
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
Optimize HUD update
2019-01-25 20:55:19 +01:00
Andrei Kortunov
8580a58ba0 Optimize HUD update (do not do unnecessary work) 2019-01-25 21:15:29 +04:00
Capostrophic
67450a7046 Don't apply effects when spell absorption is successful (bug #4820) 2019-01-25 15:09:22 +03:00
Frederic Chardon
7ad93c1d3e Gmst typo in MWMechanics::NpcStats::increaseSkill 2019-01-24 13:33:18 +00:00
Azdul
32013d35f2 Formatting of CMakeLists made consistent with other CMakeLists files. 2019-01-23 14:21:11 +01:00
Azdul
6d8215ecb6 Google Test / Google Mock / OpenMW unit tests on Windows 2019-01-23 14:21:03 +01:00
Stomy
71be4cdd20 Ensure Unique Instance Refnum after clone, add, or move 2019-01-21 19:30:11 +00:00
Bret Curtis
c5a67c2079
Merge pull request #2137 from elsid/navmesh_render
Avoid useless read of navmeshes from navigator
2019-01-20 20:32:24 +01:00
elsid
13e94ab194
Get navmesh to update osg node only if rendering is enabled 2019-01-20 21:09:06 +03:00
elsid
3572edab72
Update navmesh in a separate method 2019-01-20 19:28:23 +03:00
Andrei Kortunov
1e8b7f0f83 Fix -Wstring-plus-int warnings 2019-01-20 15:46:19 +04:00
Artur Rojek
f6e1aaae1a Use case-insensitive compare when searching for game data by the wizard.
Until now, the wizard was only comparing against an exact file name
match while searching for game data, eg. "data*.cab".
This patch makes it possible to locate game data regardless of case
sensitivity, eg. "Data*.cab".
2019-01-15 13:36:24 +01:00
Capostrophic
8bb270c2bb Update moved object collisions even if the cell is the same (bug #4800) 2019-01-14 00:56:43 +03:00
Bret Curtis
8834ee95be
Merge pull request #2120 from Capostrophic/macros
Get rid of some remaining instances of C numeric limits
2019-01-10 18:59:34 +01:00
Bret Curtis
db74eb4466
Merge pull request #2094 from Capostrophic/editor
Cherry-pick cc9cii's minor editor improvements
2019-01-10 17:55:59 +01:00
Bret Curtis
9c795195d0
Merge pull request #2109 from Capostrophic/loops
Simplify some world loops
2019-01-10 11:44:41 +01:00
Bret Curtis
4617dea154
Merge pull request #2119 from akortunov/stringstream
Get rid of unnecessary string streams
2019-01-10 11:42:27 +01:00
Capostrophic
a71cfca580 Get rid of some remaining instances of C limit macros 2019-01-09 16:06:18 +03:00
Andrei Kortunov
3e20f36953 Handle invalid string length for hinting 2019-01-08 12:37:41 +04:00
Capostrophic
776c6c2fe6 Fix MSVC warning 2019-01-07 20:38:33 +03:00
Andrei Kortunov
0937f02598 Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
Andrei Kortunov
b17702bf1f Do not restore birthsign abilities upon game load (bug #4329) 2019-01-07 20:18:21 +04:00
Bret Curtis
de24682e2f
Merge pull request #2115 from Capostrophic/slowfall
Don't reset player jumping flag unnecessarily (bug #4775)
2019-01-07 17:13:39 +01:00
Capostrophic
a1af1ff487 Fix extra semicolon, redundant getStore calls and random creature spawn loop 2019-01-07 17:48:41 +03:00
Bret Curtis
9d1c0d2b22
Merge pull request #2114 from Capostrophic/cleanup
Remove some redundant code
2019-01-07 14:59:39 +01:00
Capostrophic
403db9afe3 Don't reset player jumping flag unnecessarily (bug #4775) 2019-01-07 16:08:26 +03:00
Bret Curtis
573af17cf9
Merge pull request #2097 from akortunov/camerafix
Do not scale player's model in the 1st-person view depending on race
2019-01-07 13:57:21 +01:00
Bret Curtis
93e566a08e
Merge pull request #2117 from Capostrophic/aidata
Make Interiors of Illusion puzzle of Sotha Sil Expanded work (bug #4778)
2019-01-07 13:56:11 +01:00
Andrei Kortunov
ab0841cc3d Split physics update from world update in the profiler 2019-01-07 14:44:43 +04:00
Andrei Kortunov
02a43d0b32 Do not scale player's model in the 1st-person view depending on race (bug #4383) 2019-01-07 12:58:47 +04:00
Capostrophic
92d7f21926 Don't interrupt compilation when spell/effect functions are used for non-actors 2019-01-06 21:45:56 +03:00
Capostrophic
624db99bf2 Remove some redundant code 2019-01-05 01:25:52 +03:00
Capostrophic
27eb64c7f0 Clean up fallback record creation again 2019-01-02 13:49:04 +03:00
Capostrophic
8a266803eb Simplify some world loops 2018-12-30 15:36:42 +03:00
Bret Curtis
932691d199
Merge pull request #2091 from Capostrophic/fallheight
Avoid falling height reset if on-ground state wasn't actually updated (bug #4411)
2018-12-29 08:26:28 +01:00
Bret Curtis
d80d056140
Merge pull request #2098 from xyzz/fix-loading-screen-uaf
loadingscreen: Fix UaF in loading screen.
2018-12-28 18:58:04 +01:00
Bret Curtis
91b962c095
Merge pull request #2099 from xyzz/replace-volatile-atomic
Replace volatile bools with std::atomic<bool>
2018-12-28 16:41:07 +01:00
Capostrophic
7155e787b4 Clean up fallback record creation 2018-12-28 01:22:24 +03:00