scrawl
402f1ff5d8
Fix the ESM::LandTexture NAME being discarded on loading
2015-09-08 06:42:45 +10:00
scrawl
d1601feb39
Adjust OpenCS saving stages order to stop vanilla MW complaining about missing records
2015-09-08 06:42:34 +10:00
scrawl
f8f66bffb0
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-09-08 06:40:06 +10:00
scrawl
dae2588c88
Editor: fix a typo in ESM::Light flag mappings
2015-09-08 06:37:31 +10:00
scrawl
1d2f4c8cfe
Editor: remove creature flag of unknown purpose from the UI
2015-09-08 06:35:58 +10:00
scrawl
34561379bc
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
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Conflicts:
apps/opencs/model/world/columns.hpp
2015-09-08 06:34:56 +10:00
cc9cii
2f372a79b9
Remove additional instance of Display_YesNo (in cc9cii branch but not in master)
2015-09-08 06:31:38 +10:00
scrawl
0442bc98f3
Update sleep interruption formula according to wiki, thanks Hrnchamd
2015-09-07 22:31:11 +02:00
taras.kudryavtsev
0f2ea57648
#2730 and #2725
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Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-09-08 06:29:25 +10:00
Stanislav Bas
f0982c87ba
Remove check for an empty Particle from Magic effects verifier
2015-09-08 06:20:59 +10:00
Stanislav Bas
11f5a928db
Don't allow empty value of School field in Magic Effects table
2015-09-08 06:20:41 +10:00
Stanislav Bas
ef02bc657f
Add magic effect verifier
2015-09-08 06:20:25 +10:00
Arthur Moore
a7befc1f0a
Removed now unneeded script
2015-09-08 06:19:08 +10:00
Arthur Moore
28bc0cca6c
Cleaned up niftest's output
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A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-09-08 06:18:51 +10:00
Arthur Moore
8b48fe1cad
niftest now scans BSA files in directories for nif errors
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The program is explicit so the user knows exactly where the bad file is.
2015-09-08 06:18:35 +10:00
Arthur Moore
16d163bd3e
Updated niftest's help message
2015-09-08 06:17:28 +10:00
Arthur Moore
8cecfe4e17
Have niftest handle directories as well
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Note: BSA files within the directory must be passed manually.
2015-09-08 06:17:17 +10:00
Arthur Moore
7dc81c664a
Added a help message to niftest
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Now using the boost argument parser.
2015-09-08 06:16:48 +10:00
Marc Zinnschlag
c3a31d13b1
make non-editable fields in dialogue sub view selectable ( Fixes #2818 )
2015-09-08 06:16:22 +10:00
scrawl
5aa33fde43
Include cleanup
2015-09-07 22:16:15 +02:00
scrawl
e5d54fb539
Check for actor being the player in various actions
2015-09-07 22:15:17 +02:00
scrawl
fd48c1d6f4
Make the Equip script function "use" items (drink potion, use alchemy, etc)
2015-09-07 22:09:08 +02:00
scrawl
76fb68a9c0
Handle particle systems that don't have emitters
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Fixes a crash in the Magic Diversity mod.
2015-09-07 22:07:09 +02:00
Marc Zinnschlag
c157fef2e0
allow use of IDs as function arguments, even if the ID matches a keyword ( Fixes #2830 )
2015-09-08 06:01:47 +10:00
Alexandre Moine
e9e057de2e
Rewrite of the description
2015-09-08 06:01:36 +10:00
Alexandre Moine
ce27f0c3f5
Add appdata file for openmw and install it
2015-09-08 06:01:24 +10:00
Stanislav Bas
bc48ed94bc
Correct comparison of enum values in IdTableProxyModel
2015-09-08 05:56:37 +10:00
Stanislav Bas
c0d714adb6
Activate editing of nested table cells by a double click
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Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-09-08 05:49:39 +10:00
Stanislav Bas
7a927eec79
Close EditWidget when a proper row removed
2015-09-08 05:45:33 +10:00
Stanislav Bas
bba3d6bec5
Restore Modified status of a record when adding/removing nested rows
2015-09-08 05:45:17 +10:00
Stanislav Bas
4366bdb4a8
Inform about Modified status change when modifying a value of a model
2015-09-08 05:44:58 +10:00
Stanislav Bas
ec98a1220f
Proper index for Modified column in ModifyCommand
2015-09-08 05:44:35 +10:00
scrawl
481f23d955
Implement framerate limit setting
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The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
2015-09-07 16:05:51 +02:00
Sebastian Wick
b68f64ed97
adjust FindMyGUI.cmake to correctly handle REQUIRED and QUIETLY
2015-09-06 21:46:05 +02:00
dteviot
96e3933ee9
Fixed bug in smoothTurn()
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Now correctly handles changing direction from 178 to -178 degrees.
2015-09-06 17:39:48 +12:00
scrawl
acbea2461b
Fix a typo
2015-09-04 23:27:33 +02:00
scrawl
d11952c48a
Stop rendering when the window is minimized
2015-09-04 03:44:14 +02:00
Marc Zinnschlag
a8dc1c1198
merge land tables
2015-09-03 16:15:00 +02:00
Marc Zinnschlag
85f6bb892b
removed indirection in OpenMW-CS land record
2015-08-31 18:13:27 +02:00
Marc Zinnschlag
69b9eadb52
refactored loading of land data
2015-08-31 16:13:26 +02:00
Marc Zinnschlag
b3fdf92d2b
more const-ness fixes
2015-08-31 16:08:19 +02:00
Marc Zinnschlag
febf611c82
made return type of ESMTerrain::Storage::getLand const
2015-08-31 14:17:11 +02:00
Marc Zinnschlag
69045d7ec9
additional safety check for land texture listing merge stage
2015-08-31 11:10:58 +02:00
Marc Zinnschlag
b0641934d4
added copy constructor and assignment operator for Land record struct
2015-08-31 11:06:32 +02:00
Marc Zinnschlag
7a96a04b75
Merge remote-tracking branch 'origin/master'
2015-08-31 09:22:19 +02:00
Marc Zinnschlag
a8bee25757
Merge remote-tracking branch 'dteviot/FixStuckDraft'
2015-08-31 09:18:36 +02:00
Marc Zinnschlag
4b7a034cf9
Merge remote-tracking branch 'slothlife/weather-transition-fix'
2015-08-31 09:03:04 +02:00
scrawl
e9acd135a6
Update todo comment
2015-08-30 20:43:39 +02:00
scrawl
cda8a88f0d
Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754 )
2015-08-30 20:00:37 +02:00
scrawl
8aaba0af6f
Fix journal page navigation bug introduced by 7dd09dd637
( Fixes #2899 )
2015-08-30 17:38:21 +02:00