scrawl
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00db13be32
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
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scrawl
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0bc34c1c0d
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Action::executeImp returns a bool value to indicate if the sound should be played.
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2013-02-16 16:40:44 +01:00 |
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Marc Zinnschlag
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fb8aae243d
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Issue #370: replaced custom target handling in talk action with base class implementation
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2012-09-04 15:38:21 +02:00 |
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Marc Zinnschlag
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78fe6fdce5
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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b5d59edd44
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re-routed talk action from gui to dialogue manager (master branch should not incooperate this change, because the dialogue window implementer will need the original code for testing)
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2010-08-06 19:25:26 +02:00 |
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Marc Zinnschlag
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09c42589cc
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implemented npc/creature activation (enters dialog gui mode for now)
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2010-08-06 18:15:46 +02:00 |
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