Commit Graph

10 Commits (a6467c9c47a08a18f9bc5a3bc4f9581f3409eb17)

Author SHA1 Message Date
MiroslavR dfc62c99b4 Show correct class image in level-up dialog (Fixes #3443) 9 years ago
scrawl 2ce269c0fc Werewolf stats compatibility with old save files 10 years ago
scrawl 2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl 431f540791 ESSImport: fix NPC factions 10 years ago
scrawl 08ad4d73bb ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
scrawl 1869d37cfc Remove unused mLastDrowningHit 10 years ago
scrawl 4138c3e966 Reuse health of previous level rather than recalculating initial health (Fixes #1787) 11 years ago
scrawl 6cc691115b Savegame: store most of CreatureStats 11 years ago
Jeffrey Haines a274b48f2f States are saved. Crime is reacted to.
Issues where some crime is ignored. Needs a lot more work
11 years ago
Marc Zinnschlag b0532e0c85 store NPC state in saved game files 11 years ago