Chris Robinson
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a782a9109b
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Store the vertical velocity in the physic actor
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2013-02-05 09:24:22 -08:00 |
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Chris Robinson
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82e4da4e64
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Get the half-extents from the physicactor
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2013-02-05 07:41:57 -08:00 |
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scrawl
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867fb620c3
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part 2
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2012-11-08 19:25:06 +01:00 |
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scrawl
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4ca0eb93ee
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fix markers used for raycasting and blocking activation
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2012-10-24 17:47:03 +02:00 |
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Marc Zinnschlag
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35d099a638
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
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scrawl
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1cb1259e18
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fixing some unrelated warnings
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2012-09-23 19:36:37 +02:00 |
|
Jason Hooks
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f01aae138f
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Removing void
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2012-09-17 17:23:26 -04:00 |
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Jason Hooks
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05687c120f
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protection for null cast
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2012-09-16 17:48:18 -04:00 |
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Jason Hooks
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0fa1dea6c1
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Box size set; Set speed
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2012-09-16 17:29:16 -04:00 |
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Jason Hooks
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192d634098
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Movement keys; View angles
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2012-09-16 13:19:38 -04:00 |
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Jason Hooks
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76f2a82884
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More pmove stuff; Turned off broadphase, we could not fall in exteriors
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2012-09-15 22:48:24 -04:00 |
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Jason Hooks
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f6384574da
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Starting to introduce pmove
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2012-09-15 18:17:42 -04:00 |
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Jason Hooks
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f586f53a42
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positioning
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2012-09-15 16:45:50 -04:00 |
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Jason Hooks
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02bca98e9f
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Setrotate working
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2012-09-15 13:23:49 -04:00 |
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Jason Hooks
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a1a7733730
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Set scale implemented
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2012-09-12 18:30:32 -04:00 |
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Jason Hooks
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c5b25ef70b
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Very basic actor physics (no set scale/rotate functions)
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2012-09-10 20:29:24 -04:00 |
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Jason Hooks
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3e3437f9c3
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Revised create and adjust rigid body functions
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2012-09-06 20:11:59 -04:00 |
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Jason Hooks
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23777033fd
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Starting to implement new PhysicActor
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2012-09-05 17:44:11 -04:00 |
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Jason Hooks
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2efceba1fc
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Tearing apart PhysicActor
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2012-09-03 20:32:20 -04:00 |
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Jason Hooks
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8762f4a47a
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boxrotation nif field; commented functions
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2012-08-15 16:47:26 -04:00 |
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Jason Hooks
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7b8b4c366d
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Set angle now working for npcs and creatures
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2012-08-14 20:29:48 -04:00 |
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Jason Hooks
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1f5bc229e0
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Separate adjustRigidBody function
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2012-08-14 18:04:58 -04:00 |
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Jason Hooks
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e7329d5f8b
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Creatures now have a properly positioned box shape
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2012-08-12 00:36:49 -04:00 |
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Jason Hooks
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083e3537b4
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post merge
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2012-08-09 17:21:59 -04:00 |
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Jason Hooks
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cacf0bd10d
|
Basic collision with npcs
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2012-08-04 15:43:33 -04:00 |
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greye
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d5e63a767e
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replace sprintf() with boost::format
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2012-07-26 19:38:33 +04:00 |
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greye
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26595f22f6
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float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
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2012-07-26 16:14:11 +04:00 |
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greye
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9f813aa26c
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update resource naming in getObjectAABB()
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2012-07-25 23:28:42 +04:00 |
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greye
|
49b1d5e127
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fix object placing
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2012-07-25 20:31:39 +04:00 |
|
greye
|
87050e48c8
|
physics getObjectHeight(), MWWorld::Class::getModel() definition
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2012-07-25 20:31:39 +04:00 |
|
Chris Robinson
|
386ac56bda
|
Remove the NIF loader and code to manually transform the vertices
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
|
2012-07-12 20:12:18 -07:00 |
|
gugus
|
feec67094f
|
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwworld/physicssystem.cpp
|
2012-07-09 15:23:26 +02:00 |
|
gugus
|
03f7740474
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/worldimp.hpp
|
2012-07-09 10:39:57 +02:00 |
|
Jason Hooks
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b5edad790d
|
merge
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2012-07-07 15:27:04 -04:00 |
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Marc Zinnschlag
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4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
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scrawl
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01d1995164
|
fix compilation against latest bullet svn
|
2012-06-20 18:22:18 +02:00 |
|
Jason Hooks
|
86d8a07fc7
|
Switching back to old scaling
|
2012-06-19 13:28:06 -04:00 |
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Jason Hooks
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4d55ecfdbe
|
Deleting scaled shapes; scaleObject()
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2012-06-18 13:03:00 -04:00 |
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Jason Hooks
|
33fe80723c
|
btScaledBvhTriangleMeshShapes
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2012-06-17 20:56:10 -04:00 |
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gugus
|
5397b9dba6
|
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
|
2012-06-16 11:38:07 +02:00 |
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gugus
|
01fefca0a3
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-06-15 14:53:19 +02:00 |
|
scrawl
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0b850a2cb5
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fix crash introduced by last commit
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2012-06-15 09:15:37 +02:00 |
|
scrawl
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e498495589
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fix a leak: physics heightfield was only destroyed on cell change and not on exit
|
2012-06-14 21:27:55 +02:00 |
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Jason Hooks
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c4c8288af8
|
Seven digit scales
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2012-06-13 19:34:13 -04:00 |
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Jason Hooks
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5028f9926d
|
Bullet scale solution
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2012-06-12 18:09:58 -04:00 |
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Jason Hooks
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10810ee311
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Outputting formatted string with scale
|
2012-06-11 19:55:10 -04:00 |
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scrawl
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42e44ac1b5
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fixed some leaks
|
2012-06-06 21:08:20 +02:00 |
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gugus
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a711a3ebe1
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Various fixes
|
2012-05-29 16:45:43 +02:00 |
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gugus
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09ec1da0f6
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fix the latest commit: objects activation works again.
|
2012-05-17 16:12:55 +02:00 |
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scrawl
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86b6184f43
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pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
|
2012-04-30 23:55:22 +02:00 |
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