scrawl
35dd49f948
fixed some "using namespace" in headers
2012-09-10 09:10:50 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
64212c0ee6
replaced all the StaticImage and StaticText in code
2012-03-21 14:54:02 +01:00
scrawl
deeb21a131
switched to the new multi-delegates system
2012-03-21 13:27:08 +01:00
Jan-Peter Nilsson
f83c5327f3
Move eventDone to WindowBase and make it tell which window is done
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a
Decrease number of classes that need to know about other components
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
933af72d60
Make BirthDialog use the new WindowBase
2010-11-06 11:26:17 +01:00
Jan Borsodi
025af1717f
Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
2010-10-23 00:17:41 +02:00
Jan Borsodi
cd3e976b7c
Added birthsign dialog and spell effect widget.
2010-09-21 12:34:47 +02:00