David Cernat
ad43cb5473
Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
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This reverts commit 80d16fe1fd
.
2016-11-16 19:27:46 +02:00
David Cernat
1a25434d33
Turn overlooked instance of GetCell() into getCell()
2016-11-16 17:48:39 +02:00
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
2016-11-16 17:43:58 +02:00
David Cernat
80d16fe1fd
Use lowerCamelCase in tes3mp server script function names, part 2
2016-11-16 17:39:44 +02:00
David Cernat
0e2b589cdb
Use lowerCamelCase in tes3mp server script function names, part 1
2016-11-16 16:52:16 +02:00
David Cernat
25dc2b19e7
Use lowerCamelCase in tes3mp server networking function names
2016-11-16 02:05:14 +02:00
David Cernat
7be86388db
Fix build for server
2016-11-16 01:16:02 +02:00
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
2016-11-15 21:54:06 +02:00
David Cernat
527024a026
Stop WorldPackets about invalid cells from causing framelistener errors
2016-11-15 19:51:05 +02:00
David Cernat
a430ee011a
Use WorldController to fetch CellStore for WorldPackets received
2016-11-15 19:13:36 +02:00
David Cernat
3dcb8738c1
Create placeholder WorldController class
2016-11-15 18:42:52 +02:00
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
2016-11-14 14:08:16 +02:00
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
2016-11-14 00:01:22 -06:00
Phillip Andrews
aeaedbc57a
Moved install commands to target-specific cmakelists so that all configurations work.
2016-11-13 22:49:01 -06:00
Phillip Andrews
7383cc9de4
Forgot to undo my test edits because I am a big dum-dum
2016-11-13 17:06:00 -06:00
Phillip Andrews
59eba1dede
Changed tabs to spaces, oops
2016-11-13 16:59:36 -06:00
Phillip Andrews
86b4673539
Removed math constants in openmw-cs, which are apparently not going to be used
2016-11-13 16:43:07 -06:00
Phillip Andrews
a1225ff4ec
Additional MSVC library dependencies
2016-11-13 14:34:12 -06:00
Phillip Andrews
1861302dbd
Include various libraries for Visual Studio environment
2016-11-13 14:27:59 -06:00
scrawl
02b9e81f89
Merge pull request #1127 from Allofich/warnings
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Fix shadowing warnings
2016-11-13 20:49:26 +01:00
scrawl
233c9e37b0
Merge pull request #1128 from MiroslavR/Woverloaded-virtual
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Fix overloaded virtual function warning
2016-11-13 20:49:14 +01:00
Phillip Andrews
2efd38b1ab
Fix install procedure so it works with all MSVC build configurations, not just Release
2016-11-13 13:32:42 -06:00
MiroslavR
175cfd4dff
Fix overloaded virtual function warning
2016-11-13 17:22:50 +01:00
Allofich
3420121c3f
Fix shadowing warnings
2016-11-13 23:20:51 +09:00
scrawl
5658817581
Merge pull request #1126 from Allofich/waterwalking
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Don't allow resting on water with water walking
2016-11-13 13:58:26 +01:00
Allofich
fee39afe38
Don't allow resting on water with water walking
2016-11-13 19:50:33 +09:00
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
2016-11-12 22:21:02 +02:00
David Cernat
dc9b814ff6
Fix typo in server script translocations
2016-11-12 21:36:03 +02:00
David Cernat
841e93d5e0
Use new SendCell() method in server scripts to send cell packets
2016-11-12 21:27:09 +02:00
David Cernat
5b39916894
Use new SendPos() method in server scripts to send position packets
2016-11-12 21:16:05 +02:00
David Cernat
e0c88150c3
Reorder functions for server script translocations
2016-11-12 21:01:38 +02:00
Koncord
c85e6a5f91
Fix sucess chance
2016-11-12 20:43:18 +08:00
Koncord
799842b5da
Reduce using of the CPU
2016-11-12 20:11:27 +08:00
Koncord
56959ebfda
Implement magic
2016-11-12 19:39:16 +08:00
Joakim Berg
12dd60fe20
Update convert_bump_mapped_mods.rst
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Forgot to fix one link.
2016-11-11 22:53:25 +01:00
Joakim Berg
2feddcbcc5
Updated the bump mapping tutorial
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Fixed some linking errors, edited a few backslashes to become forwardslashes (the backslashes couldn't even be viewed), made all the paths a bit more correctly formatted by writing them with a ./ first (please tell me if that is a bad idea) and added a link to the On The Rocks! mod, since it is a very common mod with this problem (it is featured in MGSO and Morrowind Rebirth).
2016-11-11 22:52:14 +01:00
David Cernat
729da2c0ba
Improve logic and clarity of LocalPlayer's charGenThread()
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Until now, the fact that charGenThread() returned false whenever the player had a menu open was preventing Main::UpdateWorld() from running at all with a menu open.
The result was that no player packets from LocalPlayer::Update() were being sent by a player in a menu.
2016-11-11 23:46:17 +02:00
Joakim Berg
2e391782ba
Merge pull request #1 from OpenMW/master
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Updating my own fork
2016-11-11 22:28:03 +01:00
David Cernat
dc5bb32f2a
Merge pull request #100 from OpenMW/master
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Add OpenMW commits up to 11 Nov
2016-11-11 10:24:53 +02:00
scrawl
f0d5cf7afb
Merge pull request #1112 from Assumeru/waterwalking
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Move actors out of the water if there's room for them. Fixes #1138
2016-11-10 19:02:51 +01:00
Assumeru
05cc258ed3
Start trace from collision object origin
2016-11-10 15:38:14 +01:00
Bret Curtis
02d859e298
minor fix to remove Index:, it isn't necessary
2016-11-10 10:50:43 +01:00
Bret Curtis
1ffdd2dd0f
Merge pull request #1125 from lysol90/master
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Further updating of normal map conversion documentation
2016-11-10 10:44:40 +01:00
Joakim Berg
303fe013ea
Update convert_bump_mapped_mods.rst
2016-11-09 22:51:27 +01:00
Joakim Berg
e957e2b3cc
Update convert_bump_mapped_mods.rst
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Ok, so another update then. Sorry for another one so soon after the first PR, but I think (or hope) that this will be the last edit for some time. It looks good to me now. ´
Mainly, I changed changed some "=" headers to "-", and while at it, I fixed some typing errors and just edited some text to read better.
2016-11-09 22:47:39 +01:00
Bret Curtis
a1c1db467e
Merge pull request #1124 from lysol90/master
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Create convert_bump_mapped_mods.rst
2016-11-09 21:32:45 +01:00
Assumeru
99bc4f733f
Trace up to waterlevel + halfextent
2016-11-09 18:03:10 +01:00
Joakim Berg
d7bf2b9e85
Update index.rst
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Added convert_bump_mapped_mods to the table of contents.
2016-11-09 15:56:07 +01:00
Joakim Berg
3ee28bfeac
Update convert_bump_mapped_mods.rst
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This should be correct according to the style-guide. Well, except for the British/American spelling. I need a Brit and/or an American to confirm that.
2016-11-09 15:47:50 +01:00
Joakim Berg
1b8cfee5eb
Update convert_bump_mapped_mods.rst
2016-11-09 15:38:49 +01:00