scrawl
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7dc30a01cd
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
|
Chris Robinson
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c94653dc49
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Implement the ModRegion script function
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2013-07-27 07:10:18 -07:00 |
|
Chris Robinson
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1174b85ac8
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Implement Disable/EnableTeleporting script functions
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2013-07-27 00:14:55 -07:00 |
|
Chris Robinson
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6195062d72
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Try to figure out what gets hit
This isn't the greatest. The distance multiplier is a guess, and a sphere cast
may be better.
|
2013-07-25 12:58:43 -07:00 |
|
Kolzi
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1b7966ca27
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Can zoom in and out in third person view.
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2013-07-19 16:12:01 +02:00 |
|
greye
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f3d54a7ba4
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move finding default cell positions to World
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2013-07-07 15:03:06 +04:00 |
|
Vincent Heuken
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b095c24854
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resize actor collision boxes on death
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2013-06-27 14:11:20 -07:00 |
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scrawl
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3a6e54c4f5
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Sell owned items in the cell
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2013-05-27 02:18:36 +02:00 |
|
scrawl
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aaa9aba999
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Some fixes
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2013-05-15 22:38:53 +02:00 |
|
scrawl
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c41f119ba6
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Added new game button
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2013-05-15 17:54:18 +02:00 |
|
scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
|
gus
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006f25d1c0
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First try to improve AI. Does not work yet due to strange bug in physicsystem
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2013-05-06 00:46:50 +01:00 |
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Marc Zinnschlag
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95eeea2a27
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Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0 , reversing
changes made to 67422c397c .
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2013-05-01 16:56:16 +02:00 |
|
Marc Zinnschlag
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6f0ccb6e38
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Merge remote-tracking branch 'scrawl/insertrecords'
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2013-05-01 13:55:26 +02:00 |
|
Marc Zinnschlag
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089ef7a2a0
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Merge remote-tracking branch 'glorf/acrobatics'
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2013-05-01 13:44:23 +02:00 |
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scrawl
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40a0969055
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Insert records that may not exist in vanilla MW
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2013-05-01 12:47:50 +02:00 |
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Glorf
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236ec3409f
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Finished acrobatics
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2013-05-01 12:21:59 +02:00 |
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scrawl
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67422c397c
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GetWindSpeed
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2013-05-01 11:42:24 +02:00 |
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scrawl
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627c3fdb6b
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Added GetStandingPC, GetStandingActor; Fixed GetStartingPos
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2013-05-01 11:15:43 +02:00 |
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Chris Robinson
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15a2eeebb8
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Merge remote-tracking branch 'zini/master' into animations
Conflicts:
apps/openmw/mwworld/worldimp.cpp
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2013-04-29 10:16:29 -07:00 |
|
Marc Zinnschlag
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93868c8bca
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Merge remote-tracking branch 'scrawl/master'
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2013-04-29 18:08:25 +02:00 |
|
Glorf
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74de8b83b6
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Enabled collision when new game
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2013-04-29 17:56:16 +02:00 |
|
scrawl
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867c7db014
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Fix wrong door sounds
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2013-04-29 11:00:15 +02:00 |
|
Chris Robinson
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24e503330b
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Merge remote-tracking branch 'zini/master' into animations
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2013-04-28 09:41:31 -07:00 |
|
scrawl
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4ee1a6ee02
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Put door physics in a separate method, some fixes
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2013-04-28 15:36:37 +02:00 |
|
scrawl
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9343b4459e
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Opening doors
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2013-04-28 14:59:15 +02:00 |
|
Chris Robinson
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137017b325
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Don't allow forcing vanity mode
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2013-04-27 01:24:36 -07:00 |
|
Glorf
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7cd4dd0c91
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Improved local rotations
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2013-04-25 19:14:10 +02:00 |
|
Glorf
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e0357c7b7c
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Merge rotate
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2013-04-15 20:29:38 +02:00 |
|
Glorf
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972481f63f
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Working rotate, rotateworld
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2013-04-15 16:45:53 +02:00 |
|
scrawl
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2693b78536
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
|
Tom Mason
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6ca2b1af74
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fix for turning animations playing when in vanity mode
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2013-04-09 19:24:41 +01:00 |
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scrawl
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ebaf80d539
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
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Chris Robinson
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18e8ff7198
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Actually rotate the object when updating physics
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2013-03-31 02:24:44 -07:00 |
|
Marc Zinnschlag
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573368849b
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Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
apps/openmw/CMakeLists.txt
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2013-03-29 16:48:21 +01:00 |
|
Glorf
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6643fe789c
|
Enchanting system
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2013-03-28 17:41:00 +01:00 |
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Marc Zinnschlag
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08f6d04960
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constness fixes
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2013-03-18 08:29:40 +01:00 |
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Glorf
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ea7f386e7d
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Access to Fallback via getFallback
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2013-03-17 13:50:15 +01:00 |
|
Glorf
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521bebd2f4
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Fallback system rewritten, added light fallbacks
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2013-03-15 10:17:30 +01:00 |
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scrawl
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d7c4a622cf
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Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack
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2013-03-08 23:46:25 +01:00 |
|
scrawl
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285b4bf726
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Allow zooming camera in vanity or preview mode with the mousewheel
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2013-03-08 00:12:56 +01:00 |
|
Marc Zinnschlag
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642653d10e
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World constructor fixes
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2013-03-06 19:57:00 +01:00 |
|
scrawl
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fe7b2732d8
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Avoid manually updating render targets from within frameRenderingQueued
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2013-03-05 14:24:29 +01:00 |
|
scrawl
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355390429e
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Fix World::isUnderwater to use dynamic waterlevel
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2013-02-25 17:27:50 +01:00 |
|
Chris Robinson
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5a1a0b7338
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Add and use an MWWorld::isFlying method
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2013-02-18 22:39:43 -08:00 |
|
Chris Robinson
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158e18b98d
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Remove an unused method
|
2013-02-16 00:30:07 -08:00 |
|
Chris Robinson
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ac717373b1
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Add a method to check if an object is on the ground
|
2013-02-14 22:35:15 -08:00 |
|
Chris Robinson
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34ddf69a31
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Merge remote-tracking branch 'zini/next' into animation2
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2013-02-09 09:46:57 -08:00 |
|
Marc Zinnschlag
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f19fbaa293
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Merge remote-tracking branch 'mark76/multiple_esm_esp' into next
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2013-02-09 15:30:29 +01:00 |
|
Chris Robinson
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0a4568bd11
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Move the PtrMovementList typedef to MWWorld
Use it for the doPhysics parameter, too
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2013-02-05 11:03:39 -08:00 |
|