scrawl
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ebaf80d539
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
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Chris Robinson
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b6f2b39a2f
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Clear the movement and rotation vector when getting them
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2013-03-31 01:56:38 -07:00 |
|
Chris Robinson
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7b02ec411b
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Apply the rotation when updating the character controller
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2013-03-31 01:29:24 -07:00 |
|
Chris Robinson
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0ce188b7cc
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
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scrawl
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95e1cdc07d
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
|
scrawl
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dd57eabc3e
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Better use an enum for magic effect IDs
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2013-03-16 23:28:26 +01:00 |
|
scrawl
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485b6c855a
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Fix NPC race height not being applied
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2013-03-15 16:44:35 +01:00 |
|
scrawl
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41a958cd4e
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Fix hardcoded beast races in MWClass::Npc::getModel
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2013-03-12 02:50:23 +01:00 |
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scrawl
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0ee0dbdb97
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
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scrawl
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268bb23590
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Implemented sneaking animation
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2013-03-06 16:58:56 +01:00 |
|
Chris Robinson
|
955e2713a9
|
Fix encumbrance term calculation
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2013-02-25 17:29:32 -08:00 |
|
Chris Robinson
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89d4c245e9
|
Better calculate jump velocity
The fatigue term isn't currently used correctly
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2013-02-24 03:30:33 -08:00 |
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Chris Robinson
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84227caa0c
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Cleanup Npc::getSpeed a little
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2013-02-22 01:30:06 -08:00 |
|
Chris Robinson
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8255a64bfe
|
Handle levitate and swift swim effects
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2013-02-19 02:10:36 -08:00 |
|
Chris Robinson
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5a1a0b7338
|
Add and use an MWWorld::isFlying method
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2013-02-18 22:39:43 -08:00 |
|
Chris Robinson
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e1a1530774
|
Better implement Npc::getSpeed
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2013-02-15 01:27:57 -08:00 |
|
Chris Robinson
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04524fbf92
|
Don't scale the movement vector up
|
2013-02-06 15:23:52 -08:00 |
|
Chris Robinson
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8d98f3649c
|
Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
|
Emanuel Guevel
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05796d85a4
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NPC: take stats from NPDT12 into account
Some available stats (level, reputation and disposition) were not used
for NPC with auto-calculated stats.
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2013-01-20 17:44:08 +01:00 |
|
eduard
|
2dc0064cc2
|
more string lowercase
|
2013-01-09 20:51:52 +01:00 |
|
Marc Zinnschlag
|
75f64aa38b
|
Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.hpp
apps/openmw/mwmechanics/npcstats.cpp
apps/openmw/mwmechanics/npcstats.hpp
|
2012-11-10 15:44:44 +01:00 |
|
Marc Zinnschlag
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ceaf1677ce
|
Issue #219: rewrote AI settings and implemented AI settings filters
|
2012-11-10 11:38:37 +01:00 |
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scrawl
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33b4b29fbc
|
persuasion mechanics, added reputation
|
2012-11-10 00:29:36 +01:00 |
|
scrawl
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ace9ee9c83
|
persuasion dialog
|
2012-11-09 20:18:38 +01:00 |
|
scrawl
|
b2afb1fd5c
|
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2012-11-08 23:16:40 +01:00 |
|
Marc Zinnschlag
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918316168f
|
Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
|
2012-11-07 19:34:28 +01:00 |
|
emoose
|
7a7825577a
|
Changed: use MWWorld::Ptr for PhysicsSystem arguments
|
2012-11-05 19:37:27 +00:00 |
|
greye
|
bd1bb2e55d
|
applying new interface vol.1, inconsistent
|
2012-11-05 18:39:42 +04:00 |
|
greye
|
3c2ce25f5f
|
m prefix for mwworld/cellstore.hpp
|
2012-11-05 16:07:59 +04:00 |
|
gugus
|
f72f898bd9
|
implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
|
2012-11-05 11:07:43 +01:00 |
|
scrawl
|
a04df37f83
|
implemented looting corpses
|
2012-10-28 16:04:33 +01:00 |
|
Marc Zinnschlag
|
ed3641b214
|
Issue #68: check for essential actors
|
2012-10-27 13:33:54 +02:00 |
|
Marc Zinnschlag
|
9172c3ec4d
|
Issue #68: stop NPCs from instantly dropping dead
|
2012-10-23 13:54:36 +02:00 |
|
Marc Zinnschlag
|
bdca5aff87
|
Issue #68: simplified the dynamic stats interface
|
2012-10-19 13:10:06 +02:00 |
|
greye
|
721324c1db
|
rm record inheritance, rework esmtool accordingly
|
2012-09-30 23:34:53 +04:00 |
|
greye
|
18cc435aa1
|
resolving conflicts
|
2012-09-21 13:13:11 +04:00 |
|
Marc Zinnschlag
|
4abb9a00da
|
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
|
2012-09-18 11:25:09 +02:00 |
|
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
2012-09-17 11:37:50 +04:00 |
|
Marc Zinnschlag
|
9de7b3bf90
|
Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
|
2012-09-13 11:30:59 +02:00 |
|
Marc Zinnschlag
|
6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
Jason Hooks
|
23777033fd
|
Starting to implement new PhysicActor
|
2012-09-05 17:44:11 -04:00 |
|
Jason Hooks
|
0697c7f7f4
|
Finally merged in master
|
2012-09-01 17:28:12 -04:00 |
|
greye
|
a90547bbbe
|
code formatting
|
2012-08-29 21:35:06 +04:00 |
|
Jason Hooks
|
63a40e9ba3
|
npc xy disabled
|
2012-08-16 15:41:42 -04:00 |
|
Jason Hooks
|
7b8b4c366d
|
Set angle now working for npcs and creatures
|
2012-08-14 20:29:48 -04:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
|
2012-08-11 17:30:55 +02:00 |
|
Jason Hooks
|
083e3537b4
|
post merge
|
2012-08-09 17:21:59 -04:00 |
|
Jason Hooks
|
cacf0bd10d
|
Basic collision with npcs
|
2012-08-04 15:43:33 -04:00 |
|
greye
|
26595f22f6
|
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
|
2012-07-26 16:14:11 +04:00 |
|